Merge lp:~3v1n0/unity/no-coverflow-on-glsl into lp:unity
Proposed by
Marco Trevisan (Treviño)
Status: | Merged |
---|---|
Approved by: | Marco Trevisan (Treviño) |
Approved revision: | no longer in the source branch. |
Merged at revision: | 2648 |
Proposed branch: | lp:~3v1n0/unity/no-coverflow-on-glsl |
Merge into: | lp:unity |
Diff against target: |
27 lines (+3/-3) 1 file modified
dash/LensView.cpp (+3/-3) |
To merge this branch: | bzr merge lp:~3v1n0/unity/no-coverflow-on-glsl |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Gord Allott (community) | Approve | ||
Review via email: mp+122285@code.launchpad.net |
Commit message
LensView: fallback to normal renderer (instead of Coverflow) if GLSL is not supported
Description of the change
Coverflow can't work in the cards that does not support GLSL, in that case we need to fallback to the default renderer.
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+1