Merge lp:~3v1n0/unity/multimonitor-icons-redraw-fix into lp:unity
Proposed by
Marco Trevisan (Treviño)
Status: | Merged |
---|---|
Approved by: | Marco Trevisan (Treviño) |
Approved revision: | no longer in the source branch. |
Merged at revision: | 2170 |
Proposed branch: | lp:~3v1n0/unity/multimonitor-icons-redraw-fix |
Merge into: | lp:unity |
Diff against target: |
13 lines (+3/-0) 1 file modified
plugins/unityshell/src/Launcher.cpp (+3/-0) |
To merge this branch: | bzr merge lp:~3v1n0/unity/multimonitor-icons-redraw-fix |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Thomi Richards (community) | Approve | ||
Review via email: mp+99237@code.launchpad.net |
Commit message
Launcher: Connect the already present icons to signals when setting the model.
When a new launcher is added, we need to connect the icons that are already on the model to the needs_redraw signal, or the new launcher won't redraw when they ask that.
Description of the change
We need to connect the icons to the signals not to have redraw issues on newly created launchers...
Tests for this are already covered by the current manual tests, that were not fully passing on monitors hot-changes.
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+1