lp:~3v1n0/unity/lockscreen-grabbing

Created by Marco Trevisan (Treviño) on 2014-05-28 and last modified on 2015-03-24
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Branch information

Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Development

Recent revisions

3818. By Marco Trevisan (Treviño) on 2014-05-21

LockScreenPanel: code cleanup

3817. By Marco Trevisan (Treviño) on 2014-05-21

PluginAdapter: correctly reset input focus to previously focused window

3816. By Marco Trevisan (Treviño) on 2014-05-21

PanelView: get rid of the unneeded tracked_pointer_pos_

3815. By Marco Trevisan (Treviño) on 2014-05-21

DecorationsMenuLayout: use input monitor for menu scrubbing

3814. By Marco Trevisan (Treviño) on 2014-05-21

PanelView: use InputMonitor to track menu events

3813. By Marco Trevisan (Treviño) on 2014-05-21

LockScreenPanel: add and idle before activating the menu items, to compress motion events

Also activate an entry only on first activation event.

3812. By Marco Trevisan (Treviño) on 2014-05-21

LockScreenPanel: no need to pull mouse position even on first activation, let's just use the id

3811. By Marco Trevisan (Treviño) on 2014-05-21

LockScreenPanel: use InputMonitor events instead of mouse polling for menu scrubbing

3810. By Marco Trevisan (Treviño) on 2014-05-21

InputMonitor: return a bool weather the client has been added/removed

3809. By Marco Trevisan (Treviño) on 2014-05-21

InputMonitor: fix a typo that caused x/y root coords to be inverted

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lp:unity
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