lp:~3v1n0/unity/lim-visibility-fixes

Created by Marco Trevisan (Treviño) on 2014-12-19 and last modified on 2015-01-15
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Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Merged

Recent revisions

3900. By Marco Trevisan (Treviño) on 2015-01-15

DecorationsForceQuitDialog: use std::to_string to correctly stringify a number

3899. By Marco Trevisan (Treviño) on 2014-12-19

MenuManager: move integrated_menus property here, from decoration::Style

This is not related to decoration or stiling at all, so it's better to keep it there

3898. By Marco Trevisan (Treviño) on 2014-12-19

MenuManager: add setting to control menu visibility and use that value

3897. By Marco Trevisan (Treviño) on 2014-12-19

PanelMenuView: always show menus if the relative option in MenuManager is active_xid_

Include some usual cleanup and ignore unneeded events and redraws in case this option is enabled.

3896. By Marco Trevisan (Treviño) on 2014-12-19

DecorationsManager: update the active window menus if always_show_menus changes

3895. By Marco Trevisan (Treviño) on 2014-12-19

DecoratedWindow: always show input item in sliding layout if always_show_menus is enabled

3894. By Marco Trevisan (Treviño) on 2014-12-19

DecorationsSlidingLayout: add property to always override main item (with input item)

3893. By Marco Trevisan (Treviño) on 2014-12-19

MenuManager: add always_show_menus property

False by default

3892. By Marco Trevisan (Treviño) on 2014-12-18

AppmenuIndicator: wait a little more before sending an updated signal

To avoid false positives

3891. By Marco Trevisan (Treviño) on 2014-12-18

AppmenuIndicator: keep track of the active window, and re-send an updated signal if that changes

And we didn't get an update yet

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