lp:~3v1n0/unity/input-monitor-lockscreen-panel

Created by Marco Trevisan (Treviño) on 2016-08-22 and last modified on 2016-08-24
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Branch information

Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Merged

Recent revisions

3814. By Marco Trevisan (Treviño) on 2016-08-24

LockScreenPanel: there's no need to build a background texture, we can just paint a color

3813. By Marco Trevisan (Treviño) on 2014-05-21

LockScreenPanel: activate an entry only on first activation event.

3812. By Marco Trevisan (Treviño) on 2014-05-21

LockScreenPanel: no need to pull mouse position even on first activation, let's just use the id

3811. By Marco Trevisan (Treviño) on 2014-05-21

LockScreenPanel: use InputMonitor events instead of mouse polling for menu scrubbing

3810. By Marco Trevisan (Treviño) on 2014-05-21

PanelView: use InputMonitor to track menu events

3809. By Marco Trevisan (Treviño) on 2014-05-21

DecorationsMenuLayout: use input monitor for menu scrubbing

3808. By Marco Trevisan (Treviño) on 2014-05-20

EdgeBarrierController: disable the input barrier if we don't really need it

3807. By Marco Trevisan (Treviño) on 2014-05-20

EdgeBarrierController: use InputMonitor to get the barrier events instead of relying on his own implementation

3806. By Marco Trevisan (Treviño) on 2016-08-17

Merging with trunk

3805. By Marco Trevisan (Treviño) on 2014-05-21

InputMonitor: return a bool weather the client has been added/removed

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