lp:~3v1n0/unity/dnd-launcher-icon-fixes

Created by Marco Trevisan (Treviño) on 2014-04-16 and last modified on 2014-05-07
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Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Merged

Recent revisions

3794. By Marco Trevisan (Treviño) on 2014-04-16

{Trash,Volume}LauncherIcon: also shimmer on drop-accept

3793. By Marco Trevisan (Treviño) on 2014-04-16

Launcher: glow launcher icons under the dnd if they accept dropping on them

3792. By Marco Trevisan (Treviño) on 2014-04-16

AbstractLauncherIcon: add GLOW quirk

3791. By Marco Trevisan (Treviño) on 2014-04-16

{Dash,Hud}Controller: use wm signals instead of UBus to hide on VP switch

3790. By Marco Trevisan (Treviño) on 2014-04-16

UnityScreen: initialize scale_just_activated_ on OnInitiateSpread

3789. By Marco Trevisan (Treviño) on 2014-04-16

Launcher: don't desaturate the icons when spread is started during DnD

Also make sure we redraw when bg_effect_helper status changes

3788. By Marco Trevisan (Treviño) on 2014-04-16

UnityScreen: make sure we always set the scale "x_offset" value

3787. By Marco Trevisan (Treviño) on 2014-04-16

PluginAdapter: listen to compiz scale events also for setting scale active/disactive

This will allow to get the scale status also when it doesn't take the grab (like in the DnD case)

3786. By Marco Trevisan (Treviño) on 2014-04-16

ApplicationLauncherIcon: Focus and, in case, Spread the application windows after some DnD over the icon

After 1 second that an user is over an icon, that icon should focus the relative application and Spread its windows
if it has more than one opened

3785. By PS Jenkins bot on 2014-04-14

Releasing 7.2.0+14.04.20140414.1-0ubuntu1

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