lp:~3v1n0/unity/autohide-intellihide

Created by Marco Trevisan (Treviño) on 2011-02-08 and last modified on 2011-02-09
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Branch information

Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Merged

Recent revisions

839. By Marco Trevisan (Treviño) on 2011-02-09

Plugin Adapter Focussed window is not needed, using Compiz activeWindow()

Compiz already knows which is the focussed / active window, using
it instead of my PluginAdapter implementation!

838. By Marco Trevisan (Treviño) on 2011-02-09

Improved the Always and When Need Hide modes

Don't perform unneeded iterations when the launcher shoudld be
always hidden, just hide it.

When the hide mode is on on "When Needed", don't consider invalid
focussed windows as the ones that could make it show again.

837. By Marco Trevisan (Treviño) on 2011-02-08

Support for multiple tipes of Hidding modes

Now the bar can be:
 - Always shown
 - Always hidden (use the keyboard shortcut or mouse to show)
 - Automatically (when no window is below it)
 - When Needed (When no focussed window is below it: intellihide)

Plus the AutoHide* functions are now called Hide functions...

836. By Marco Trevisan (Treviño) on 2011-02-08

Better Autohide option, using the LauncherAutohideMode enum.

835. By Marco Trevisan (Treviño) on 2011-02-08

Add IntelliHide as an option, to select when enabling AutoHide with intellihide or less

This allows to set the Autohide option to:
 - Never (never autohide)
 - Always (always autohide the bar when there's a window below it)
 - When needed (autohide the bar only if the focussed window is below it)

834. By Marco Trevisan (Treviño) on 2011-02-08

Enable real IntelliHide, always for now! :P

833. By Marco Trevisan (Treviño) on 2011-02-08

Use just the window id as PluginAdapter focussed parameter

It's used everywhere, so it's best to keep that!

832. By Marco Trevisan (Treviño) on 2011-02-08

Add support for focussed window in WindowManager and PluginAdapter

831. By Jason Smith on 2011-02-08

merge trunk

830. By Jason Smith on 2011-02-08

start implementing dnd support in launcher

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