lp:~3v1n0/unity/adaptive-icon-count

Created by Marco Trevisan (Treviño) on 2014-08-25 and last modified on 2014-08-27
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Branch information

Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Merged

Recent revisions

3864. By Marco Trevisan (Treviño) on 2014-08-27

TestLauncherModel: move to XTests

3863. By Marco Trevisan (Treviño) on 2014-08-26

IconTextureSource: reset the cached count value when scaling settings change

In this way we make sure we properly reset the icons matrices

3862. By Marco Trevisan (Treviño) on 2014-08-26

LauncherIcon: honour the text scaling when drawing the launcher icon count emblem

And update it when it changes.

3861. By Marco Trevisan (Treviño) on 2014-08-25

LauncherIcon: setting text is enough for count, no need accel

3860. By Marco Trevisan (Treviño) on 2014-08-25

LauncherIcon: make count size even more dynamic, just base anything on font and icon sizes

3859. By Marco Trevisan (Treviño) on 2014-08-25

IconTextureSource: remember the count value, so that we redraw when values change

The emblem matrix needs to be updated accordingly.

3858. By Marco Trevisan (Treviño) on 2014-08-25

LauncherIcon: make the Icon count width depending on the text width

3857. By Marco Trevisan (Treviño) on 2014-08-25

Merge with trunk

3856. By Marco Trevisan (Treviño) on 2014-08-08

IconRenderer: Use smaller sized emblem for Switcher icons

3855. By Marco Trevisan (Treviño) on 2014-08-08

LauncherIcon: build scaled icon texture on IconRenderer request

In this way we can scale also switcher icons with a different scale value than the one used
by the launcher.

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