lp:~3v1n0/unity-2d/unity-core-indicators-revisited

Created by Marco Trevisan (Treviño) and last modified
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Branch information

Owner:
Marco Trevisan (Treviño)
Project:
unity-2d
Status:
Merged

Recent revisions

644. By Marco Trevisan (Treviño) on 2011-09-09

Merging indicator removal support branch.

643. By Marco Trevisan (Treviño) on 2011-09-09

Merging with upstream.

642. By Marco Trevisan (Treviño) on 2011-08-29

Fixed coding style to follow the specifications.

641. By Marco Trevisan (Treviño) on 2011-08-29

Merge with upstream changes.

640. By Marco Trevisan (Treviño) on 2011-08-09

MenuBarWidget: update fire updateIsEmpty on entry removed.

This fixes the issue I introduced causing to hide the app title
with empty menus.

639. By Marco Trevisan (Treviño) on 2011-08-08

Moving to the new UnityCore interface.

An IndicatorEntry now has a priority property which we must use to
order the indicators in the panel. Basically we must use just two
Horizontal layouts to box all the indicators. One is used for menu items
the other for all the indicators, which can be ordered independently
from their origin.

638. By Marco Trevisan (Treviño) on 2011-08-08

Add secondary activate support.

Emit SecondaryActivate entry signal when an entry gets middle-clicked.

637. By Aurélien Gâteau on 2011-08-08

[panel] Use the window button pixmaps from the active window manager instead of using the hardcoded Ambiance theme.

It also provides a fallback in case the theme is not Ambiance or Radiance.

636. By Aurélien Gâteau on 2011-08-08

[panel] Add support for GIcon-based icons in indicators, using code from IconImageProvider

Brings back icons for power indicator.

635. By Felix H. Dahlke on 2011-08-03

[launcher] Changed quicklist item "Keep In Launcher" to "Keep in launcher" as well as "Remove From Launcher" to "Remove from launcher" per design

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