Comment 7 for bug 627361

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Hans Joachim Desserud (hjd) wrote :

>I am still unsure how this could look

As a suggestion I thought I'd add some illustrations for how I have visioned the greyed out campaigns and maps could be implemented. I tried to add an example to campaigns/cconfig, but it wouldn't show up, so instead you get some crude mockups made in GIMP. At least this should give us a basis for a discussion.

Campaigns:
Shown with gray house (unknown difficulty). The name is shown as normal (shouldn't contain any major spoilers anyways). Instead of description, show a short text saying the campaign is locked, and how to unlock it (should probably not be a generic text, but available to change for map makers, so that they can sepecify the requirements).

Maps:
List all maps, however blank out titles of locked maps (---). We can hide the author name as well, but this is probably not necessary. Default text shown instead of description informing that the previous map needs to be completed.