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7.4.0 release from the 7.4 series released

Release information
Release notes:

- Improved launcher integration with file manager and devices
- Support for formatting removable devices from quicklist
- Improved support for gtk applications using headerbars
- Improvements to the switcher and spread backends
- Activate app spread by Super+Ctrl+W
- Unity control center option to always show menus
- Improvements to GNOME key grabbing
- New dash overlay scrollbars
- Better Dash theming support
- Support for scaling cursors in HiDPI environments
- Show icons launching state in launcher when apps launched elsewhere
- Launcher can be moved to the bottom

File Description Downloads
download icon unity-7.4.0.tar.bz2 (md5, sig) release tarball 4,571
last downloaded 24 hours ago
Total downloads: 4,571

7.3.3 release from the 7.3 series released

File Description Downloads
download icon unity-7.3.3.tar.bz2 (md5, sig) Unity 7.3.3 1,437
last downloaded 3 weeks ago
Total downloads: 1,437

7.3.2 release from the 7.3 series released

Release information
Release notes:

Release Notes for Unity 7.3.2
=======================

 * on-screen keyboard now draws above the shell (lp: #1413165)
 * screenreader now works properly with dynamic content in the Dash (lp: #1066157)
 * LIM support for unfocused window (lp: ##1309778)
 * Alt+Tab Switcher usus system font settings (lp: #886478)

File Description Downloads
download icon unity-7.3.2.tar.bz2 (md5, sig) Unity 7.3.2 source release 2,113
last downloaded 10 weeks ago
Total downloads: 2,113

7.3.1 release from the 7.3 series released

Release information
Changelog:

2015-02-05 Brandon Schaefer <email address hidden>

 Try to set the folder permission otherwise Handle permission error. Fixes: #1418255
 Approved by: PS Jenkins bot, Andrea Azzarone, Marco Trevisan (Treviño)

2015-02-05 Brandon Schaefer <email address hidden>

 * Remove prints

2015-02-05 Brandon Schaefer <email address hidden>

 * Fix migration script to force 0700 permissions on the folder
 * If there is a permissions issue, catch it, and handle it! (ie. Dont crash!)

2015-02-05 Andrea Azzarone <email address hidden>

 Actually connect to changed::* signal in UnitySettings.cpp. Fixes: #1408212
 Approved by: PS Jenkins bot, Marco Trevisan (Treviño)

2015-02-04 Andrea Azzarone <email address hidden>

 Actually connect to changed::* signal in UnitySettings.cpp.

2015-02-05 Andrea Azzarone <email address hidden>

 Actually connect to changed::* signal in MenuManager.cpp. Fixes: #1411620
 Approved by: PS Jenkins bot, Marco Trevisan (Treviño)

2015-02-04 Andrea Azzarone <email address hidden>

 Actually connect to changed::* signal in MenuManager.cpp.

2015-01-26 Andrea Azzarone <email address hidden>

 Make unity unlockable if user is in nopsswdlogin group. On super+l the screensaver is activated. Fixes: #1413790
 Approved by: Stephen M. Webb, PS Jenkins bot

2015-01-24 Andrea Azzarone <email address hidden>

 Revert changes to pam/unity.

2015-01-24 Andrea Azzarone <email address hidden>

 Disable lock if user is in nopasswdlogin group.

2015-01-23 Andrea Azzarone <email address hidden>

 Make unity unlockable by default if user is in nopsswdlogin group.

2015-01-26 Andrea Azzarone <email address hidden>

 Make sure dragged icons are not rendered behind the dash. Fixes: #1413773
 Approved by: Stephen M. Webb, PS Jenkins bot

2015-01-22 Andrea Azzarone <email address hidden>

 Make sure dragged icons are not rendered behind the dash.

2015-01-26 Andrea Azzarone <email address hidden>

 Disable markup accel for VolumeLauncherIcon quicklist menu items. Fixes: #1413411
 Approved by: Stephen M. Webb, PS Jenkins bot

2015-01-22 Andrea Azzarone <email address hidden>

 Disable markup accel for VolumeLauncherIcon quicklist menu items.

2015-01-26 Andrea Azzarone <email address hidden>

 Force icon size (new gtk requires it). Fixes: #1404730
 Approved by: Marco Trevisan (Treviño)

2015-01-15 Andrea Azzarone <email address hidden>

 Force icon size (new gtk requires it).

2015-01-15 Andrea Azzarone <email address hidden>

 Avoid running pontentially dangerous code paths when the screen is locked. Fixes: #1410582
 Approved by: Stephen M. Webb

2015-01-14 Andrea Azzarone <email address hidden>

 Avoid running pontentially dangerous path when the screen is locked.

2015-01-15 Marco Trevisan (Treviño) <mail@3v1n0.net>

 MenuManager: make sure menus are always shown when mouse is over them or when the always-show-menus option is on Fixes: #955193, #1312137, #1374942, #1390562
 Approved by: Stephen M. Webb

2015-01-15 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsForceQuitDialog: use std::to_string to correctly stringify a number

2014-12-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 MenuManager: move integrated_menus property here, from decoration::Style

 This is not related to decoration or stiling at all, so it's better to keep it there

2014-12-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 MenuManager: add setting to control menu visibility and use that value

2014-12-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelMenuView: always show menus if the relative option in MenuManager is active_xid_

 Include some usual cleanup and ignore unneeded events and redraws in case this option is enabled.

2014-12-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsManager: update the active window menus if always_show_menus changes

2014-12-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: always show input item in sliding layout if always_show_menus is enabled

2014-12-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsSlidingLayout: add property to always override main item (with input item)

2014-12-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 MenuManager: add always_show_menus property

 False by default

2014-12-18 Marco Trevisan (Treviño) <mail@3v1n0.net>

 AppmenuIndicator: wait a little more before sending an updated signal

 To avoid false positives

2014-12-18 Marco Trevisan (Treviño) <mail@3v1n0.net>

 AppmenuIndicator: keep track of the active window, and re-send an updated signal if that changes

 And we didn't get an update yet

2014-12-18 Marco Trevisan (Treviño) <mail@3v1n0.net>

 MenuManager: use the proper type to return the AppMenu indicator

2014-12-18 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UScreen: cleanup code in GetMonitorAtPosition

2014-12-18 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: ensure we disconnect from grab_mouse_changed_ signals

2014-12-17 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsForceQuitDialog: trap more X errors

2014-12-17 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merging with trunk

2014-11-07 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: don't hide menus when moving mouse out and ShowNow is active

2015-01-15 Andrea Azzarone <email address hidden>

 Show session dialog over fullscreen windows. Fixes: #1404486
 Approved by: Stephen M. Webb

2014-12-20 Andrea Azzarone <email address hidden>

 Show session dialog over a full screen window.

2015-01-15 Andrea Azzarone <email address hidden>

 Enable dash and hud if there is a fullscreen window. Fixes: #860970, #1159249
 Approved by: Marco Trevisan (Treviño)

2014-12-19 Andrea Azzarone <email address hidden>

 Enable dash and hud if there is a fullscreen window.

2015-01-15 Andrea Azzarone <email address hidden>

 Use std::weak_ptr to avoid referencing an invalid barrier. Fixes: #1238063
 Approved by: Stephen M. Webb, Marco Trevisan (Treviño)

2015-01-14 Andrea Azzarone <email address hidden>

 Fix tests/test_pointer_barrier.cpp

2015-01-14 Andrea Azzarone <email address hidden>

 Merge the branch.

2014-12-12 Andrea Azzarone <email address hidden>

 Use a weak_ptr to avoid crashes.

2015-01-15 Andrea Azzarone <email address hidden>

 Disable Pointer Barriers during lockscreen. Fixes: #1401911
 Approved by: Stephen M. Webb

2014-12-12 Andrea Azzarone <email address hidden>

 Disable Pointer Barriers during lockscreen.

2015-01-12 Andrea Azzarone <email address hidden>

 Remove unsed StartupNotifyService.*
 Approved by: Stephen M. Webb

2014-12-20 Andrea Azzarone <email address hidden>

 Remove unsed StartupNotifyService.*

2015-01-12 Brandon Schaefer <email address hidden>

 Remove deprecated code that is no longer supported:
 https://mail.gnome.org/archives/commits-list/2014-July/msg00351.html Fixes: #1404326
 Approved by: Stephen M. Webb, Marco Trevisan (Treviño)

2015-01-12 Brandon Schaefer <email address hidden>

 * Fix the other deprecated code

2015-01-09 Brandon Schaefer <email address hidden>

 * Remove deprecated code that is no longer supported:
 https://mail.gnome.org/archives/commits-list/2014-July/msg00351.html

2014-12-16 Stephen M. Webb <email address hidden>

 fix AP test failures due to upstream FileRoller .desktop file rename Fixes: #1402707
 Approved by: Christopher Townsend

2014-12-15 Stephen M. Webb <email address hidden>

 fix AP test failures due to upstream FileRoller .desktop file rename

2014-12-16 Andrea Azzarone <email address hidden>

 skipped the animation of BGHash on startup to prevent unwanted fade-in Fixes: #1241757
 Approved by: Marco Trevisan (Treviño)

2014-12-11 Andrea Azzarone <email address hidden>

 Skip the animation of BGHash on startup.

2014-12-16 Andrea Azzarone <email address hidden>

 Ungrab the shoutdown dialog as soon as possible. Fixes: #1398287
 Approved by: Stephen M. Webb

2014-12-10 Andrea Azzarone <email address hidden>

 Ungrab the shoutdown dialog as soon as possible.

2014-12-16 Andrea Azzarone <email address hidden>

 Set the correct size for the lockscreen message. Fixes: #1384242
 Approved by: Brandon Schaefer, Marco Trevisan (Treviño)

2014-11-28 Andrea Azzarone <email address hidden>

 Fix typo.

2014-10-22 Andrea Azzarone <email address hidden>

 Set the correct size for the lockscreen message.

2014-12-16 Stephen M. Webb <email address hidden>

 replace the use of static glib with gi glib in AP test cases Fixes: #1397006
 Approved by: Christopher Townsend

2014-11-27 Stephen M. Webb <email address hidden>

 Gnome keygrabber AP test: switch to GI from static glib

2014-11-28 CI bot <email address hidden>

 Releasing 7.3.1+15.04.20141128-0ubuntu1

2014-11-28 Andrea Azzarone <email address hidden>

 Make sure GetScreenGeometry returns the correct value. Fixes: #1374785
 Approved by: PS Jenkins bot, Marco Trevisan (Treviño)

2014-11-07 Andrea Azzarone <email address hidden>

 Use initializer list.

2014-11-07 Andrea Azzarone <email address hidden>

 Make sure GetScreenGeometry returns the correct value.

2014-11-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: use gdbus to notfy upstart of service start/stop

 This fixes a memory leak caused by the nih dbus proxy Fixes: #1302955
 Approved by: Andrea Azzarone, PS Jenkins bot

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CMakeLists.txt: remove libnih dependency

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 debian/control: remove dependencies on libnih libraries, and upstart-bin

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UpstartWrapper: use upstart defined values for proxy name, path and interface

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: use gdbus to notfy upstart of service start/stop

 This fixes a memory leak caused by the nih dbus proxy

2014-11-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: inject special key events back to the root window when a menu is opened

 This will make the multimedia keys to work also if an indicator menu is opened. Fixes: #738202, #1389247
 Approved by: Andrea Azzarone, PS Jenkins bot

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 GnomeKeyGrabber: fix indentation

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: reinject some keys also when in lockscreen mode

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: inject special key events back to the root window if a menu is opened

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: add support for indicatror horizontal scroll events when a menu is opened

2014-11-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: use g_unix_signal_add to handle unix signals

2014-11-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelMenuView: ensure that proper window tiles and buttons are shown at the right place Fixes: #1384910, #1384958, #1385285
 Approved by: Christopher Townsend, PS Jenkins bot

2014-10-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelMenuView: ignore mouse events when expo is active

2014-10-23 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelMenuView: don't move the title to the right when in expo mode

2014-10-23 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelMenuView: use a deque for minimized windows, and keep them ordered correctly

 In this way we are sure that the first element of the list is always the top-maximized window
 we have.

2014-10-23 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PluginAdapter: don't consider a window obscured if we're in scale mode

 To make things better we should actually check whether the window is in the list of
 the currently scaled list.

2014-10-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UnityScreen: use std::set:find

2014-11-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UnityScreen: when filtering out windows in spread, make sure we unscale them Fixes: #1316265
 Approved by: Andrea Azzarone, PS Jenkins bot

2014-10-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UnityScreen: when filtering out windows in spread, make sure we unscale them

2014-11-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: make sure we always set a _NET_FRAME_EXTENTS for windows that requested it

 Correctly handle the _NET_REQUEST_FRAME_EXTENTS message, by always replying to the window
 setting the guessed _NET_FRAME_EXTENTS property. Fixes: #1383429
 Approved by: Andrea Azzarone, PS Jenkins bot

2014-10-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: make sure we always set a _NET_FRAME_EXTENTS for windows that requested it

 Correctly handle the _NET_REQUEST_FRAME_EXTENTS atom.

2014-10-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: allow to filter-out unmapped windows

2014-11-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Decorated Window: still paint decorations if on transformated windows in different workspaces Fixes: #1383468
 Approved by: Eleni Maria Stea, PS Jenkins bot

2014-10-20 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Decorated Window: still paint decorations if a window in a different workspace has transformations

2014-11-28 Andrea Azzarone <email address hidden>

 Unmap all windows during shutdown. Fixes: #1370017, #1375271
 Approved by: Marco Trevisan (Treviño)

2014-10-22 Andrea Azzarone <email address hidden>

 Remove comment.

2014-10-22 Andrea Azzarone <email address hidden>

 Minor changes suggested by Marco's review.

2014-10-21 Andrea Azzarone <email address hidden>

 Revert changes to debian/changelog.

2014-10-21 Andrea Azzarone <email address hidden>

 Allocate/Deallocate ShutdownNotifier when needed.

2014-10-21 Andrea Azzarone <email address hidden>

 Cleanup ShutdownNotifier/SuspendNotifier.

2014-10-21 Andrea Azzarone <email address hidden>

 Improve the logic behind SuspendNotifier.

2014-10-21 Andrea Azzarone <email address hidden>

 Register for suspend after resuming.

2014-10-21 Andrea Azzarone <email address hidden>

 Remove suspending/resuming signals from UScreen.

2014-10-21 Andrea Azzarone <email address hidden>

 Add SuspendNotifier.*

2014-10-21 Andrea Azzarone <email address hidden>

 Merge lp:unity.

2014-10-21 Andrea Azzarone <email address hidden>

 Test suspend changes.

2014-10-20 Andrea Azzarone <email address hidden>

 Minor changes.

2014-10-20 Andrea Azzarone <email address hidden>

 Add a log in case we cannot inhibit the shutdown.

2014-10-20 Andrea Azzarone <email address hidden>

 Add operator& to glib::Object.

2014-10-10 Andrea Azzarone <email address hidden>

 Unmap the windows on shutdown.

2014-10-10 Andrea Azzarone <email address hidden>

 Fix shutdown notifier and use it inside lockscreen controller.

2014-10-10 Andrea Azzarone <email address hidden>

 Implement a shutdown notifier.

2014-10-16 CI bot <email address hidden>

 Releasing 7.3.1+14.10.20141016-0ubuntu1

2014-10-16 Eleni Maria Stea <email address hidden>

 LayoutSystem: make sure the exposed open windows are displayed in the "correct" order

 In expose mode the windows were placed in z-order starting by the top-most window that was always put in the bottom right corner. After the change the windows are placed in a similar order to their initial one.

 here's a video of the expose mode after the change: http://youtu.be/eYFTeJjaDQE Fixes: 1349281
 Approved by: PS Jenkins bot, Marco Trevisan (Treviño)

2014-10-09 Eleni Maria Stea <email address hidden>

 merged scale-pos-fixes so that we use the window y to choose the row and
 the x value of the center to order the window inside the row

2014-10-09 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UnityScreen: don't duplicate loops, just iterate once in layout windows and find relative scaled window

2014-10-09 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LayoutSystem: reduce the GetRows calls in LayoutWindowsNearest

2014-10-09 Eleni Maria Stea <email address hidden>

 removed double call to LayoutGridWindows, GetRows is enough

2014-10-08 Eleni Maria Stea <email address hidden>

 fixes in the coding style etc

2014-10-07 Eleni Maria Stea <email address hidden>

 changed unityshell plugin to use the new layouting functions

2014-10-06 Eleni Maria Stea <email address hidden>

 added new layout functions for the expose mode

2014-10-16 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: make edges independent from borders and properly update them on actions changed

 Now windows can have edges (handles) also if they are not fully decorated, and
 the other way around.
 Improved the logic to detect which kind of decorations are supported by windows
 (so now we add shadows to windows with borders, and we do not to shaped ones).
 Removed a lot of duplicated matrix/region computations.
 Properly rebuild decorations when _NET_WM_ALLOWED_ACTIONS changes
 Fixes to the ForceQuit dialog shadows (and support for backdrop mode). Fixes: 1276177, 1299741, 1301776, 1324104, 1364225, 1373695
 Approved by: Brandon Schaefer, PS Jenkins bot

2014-10-10 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsManager: update the active window only on _NET_ACTIVE_WINDOW updates

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: some code cleanup

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: don't remove shadows to windows that have Motif borders set

 Such as gtk windows with HeaderBar when using Gtk <= 3.10

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: make possible for non-rectangular windows to have edges

 But only if they're resizable... Such as Chrome/Chromium when using its client
 side decorations.

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsForceQuitDialog: correctly paint the backdrop version of the dialog

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: correctly scale the style border size

 Small regression, plus some cleanups

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: use DecorationElement and make Edge present also in borderless windows

 Windows with no border decorations might still have decoration edges so that they
 can be resized properly. This was not possible before, because we were only adding
 them to windows with full decorations with a top layout. Now windows can also
 have only grab handles, but no borders.

 Reduced also a lot the calls to verify what a window support, keeping track of
 the decoration elements.

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsForceQuitDialog: use proper shadow offsets

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: add WindowDecorationElements that returns a bitset describing the elements available

 This function will allow to check which decoration elements are supported by a window
 by using just a single call, that will check which elements should be added when decorating
 the window. By returning a single unsigned that is a bitwise composition of values, we can
 just use a single call to verify which elements are supported.

2014-10-01 Marco Trevisan (Treviño) <mail@3v1n0.net>

 XWindowManager: properly log error

2014-09-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: add missing comments

2014-09-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsEdgeBorders: add proper scaling support

2014-09-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: don't add an external input border if the window is not resizable

 There's no need to take the input in the edges of a window if the window can't be resized

2014-09-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: just initialize EdgeBorders, they will adapt depending on the window

2014-09-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsEdgeBorders: reduce the items number if we have a not resizable window

2014-09-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsEdgeBorders: only add the GrabEdge if the window is not resizable

2014-09-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 TexturedItem: update the region when the geometry has been changed

2014-09-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: directly update and use quad.region instead of building a new one at each draw

2014-09-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: include a CompRegion in TextureQuad, to avoid regeneration at each draw

2014-09-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecorationsTitle: we need to manually update the texture matrix here

2014-09-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: avoid matrix updates when only a texture size changes

2014-09-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: initialize a MatrixList for each TextureQuad, so we avoid to create one at each draw

 Keep a reference not to break old code

2014-09-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DesktopUtilities: remove debugging code

2014-09-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: don't paint decorations for windows that are in different workspaces

2014-09-23 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: undecorate windows in showDesktop mode

2014-09-23 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CompizUtils: don't (shadow)decorate windows that have a region mismatching their geometry

 This means that windows using XShape extensions to define a region that is different to
 the actual window geometry, should not be decorated

2014-09-23 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: make sure we set/unset the shadows accordingly

2014-09-23 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UnityScreen: call updateSupportedWmHints after setting the handlers, or it won't work

2014-09-23 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: queue decorations update on action changes, rebuild them on paint

2014-09-05 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merge with trunk

2014-05-29 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DecoratedWindow: update frame also on _NET_WM_ALLOWED_ACTIONS changes, to match actual actions

 Actions might change during execution, and only listening _MOTIF_WM_HINTS is not enough

2014-10-15 CI bot <email address hidden>

 Releasing 7.3.1+14.10.20141015-0ubuntu1

2014-10-15 Marco Trevisan (Treviño) <mail@3v1n0.net>

 GLibSignal: don't call callback function if the object_ value is not matching the CB Fixes: 1366351
 Approved by: Christopher Townsend

2014-10-15 Marco Trevisan (Treviño) <mail@3v1n0.net>

 StaticCairoText: use glib::Signal

2014-10-15 Marco Trevisan (Treviño) <mail@3v1n0.net>

 GLibSignal: don't call callback function if the object_ value is not matching the CB

2014-10-15 Brandon Schaefer <email address hidden>

 Remove bad tests that randomly fail
 Approved by: Stephen M. Webb, PS Jenkins bot

2014-10-14 Brandon Schaefer <email address hidden>

 * DIsable test_proxy tests

2014-10-15 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenController: wait the primary shield to get the grab before setting the session locked

 If that fails (and if the grab has never been gained during this locking session),
 it's up to the Controller to decide whether the lock request has to be ignored.
 So, if the primary shield fails to grab, before that the screen has ever been locked,
 then we have to give up. Otherwise if it fails (but we were already locked), it's safe
 to assume that this failure is due to the menus that are currently controlling the grab.

 Also setup the primary shield signal connections in a shared place and use a
 connection::Manager to keep track of them. Fixes: 1368427, 1371764
 Approved by: Andrea Azzarone, PS Jenkins bot

2014-09-20 Marco Trevisan (Treviño) <mail@3v1n0.net>

 MockIndicators: add CloseActiveEntry method

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenShield: remove useless logger definition

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: add missing new-line at the end of file

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UnityScreen: close the active indicator when the on lock screen request

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Indicators: add CloseActiveEntry method, that calls relative on u-p-s

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 PanelService: add CloseActiveEntry method

 To force an indicator to be closed

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenPanel: Activate the active entry during panel initialization

 In this way we get the pointer motion events tracked and the
 proper indicator visual effect.

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenPanel: don't include the monitor id on the panel name

 Even in multi-monitor, there's just only one panel in the lockscreen,
 thus we need to sync the menu geometries for just one panel instance.
 By doing this, if the primary shield gets moved to another monitor,
 while a menu is open, we get the menu automagically moved to the new
 monitor for free (as it's handled by u-p-s).

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenController: wait the primary shield to get the grab before setting the session locked

 If that fails (and if the grab has never been gained during this locking session),
 it's up to the Controller to decide whether the lock request has to be ignored.
 So, if the primary shield fails to grab, before that the screen has ever been locked,
 then we have to give up. Otherwise if it fails (but we were already locked), it's safe
 to assume that this failure is due to the menus that are currently controlling the grab.

 Also setup the primary shield signal connections in a shared place and use a
 connection::Manager to keep track of them.

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenShield: add HasGrab method and grabbed and grab_failed signals

 It's not up to the shield to eventually unlock the screen if it can't take the grab

2014-09-19 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenPanel: initialize the active state, based on the indicator status

 If an indicator is already open when the panel is created, we need to mark
 the panel as active (in order to be able to get back the grab when the menu is closed).

2014-10-15 Iain Lane <email address hidden>

 When grabbing keys, try prefixing "XF86" if the key isn't found. GNOME gives us unprefixed keys sometimes. Fixes: 1302885
 Approved by: Marco Trevisan (Treviño)

2014-10-03 Iain Lane <email address hidden>

 Compare with the value of key()

2014-10-03 Iain Lane <email address hidden>

 Move {} onto their own lines

2014-10-02 Iain Lane <email address hidden>

 GDK (sometimes) strips the "XF86" prefix from keys

 If compiz doesn't recognise the key, try with "XF86" prefixed, to keep
 compatible with GNOME/unity-control-center.

 See: https://git.gnome.org/browse/mutter/commit/src/core/meta-accel-parse.c?id=8d29d22e991f8816f47529e366a947b3565993e8

2014-10-15 handsome_feng<email address hidden>

 added support for getting the distro name from /etc/os-release Fixes: 1329584
 Approved by: Anthony Wong, Marco Trevisan (Treviño)

2014-09-17 handsome_feng<email address hidden>

 fix a leak and add a comment

2014-09-16 handsome_feng<email address hidden>

 move the function out from the constructor and get the string in a better way

2014-09-15 handsome_feng<email address hidden>

 Add support for getting the distro name from /etc/os-release

2014-09-29 Tim Lunn <email address hidden>

 No change rebuild for gnome-desktop 3.12

2014-09-15 CI bot <email address hidden>

 Releasing 7.3.1+14.10.20140915-0ubuntu1

2014-09-15 Andrea Azzarone <email address hidden>

 Use COMPIZ_METAKEY where needed. Fixes: 1363534
 Approved by: Stephen M. Webb, PS Jenkins bot

2014-09-10 Andrea Azzarone <email address hidden>

 Use COMPIZ_METAKEY where needed.

2014-09-15 Michael Zanetti <email address hidden>

 add "items" key to Launcher schema to be used by unity8 Fixes: 1300650
 Approved by: Michał Sawicz, Stephen M. Webb, PS Jenkins bot, Albert Astals Cid

2014-09-10 Michael Zanetti <email address hidden>

 update camera and gallery to be click apps

2014-09-09 Michael Zanetti <email address hidden>

 add some defaults

2014-09-09 Michael Zanetti <email address hidden>

 3 slashes

2014-08-26 Michael Zanetti <email address hidden>

 add empty default

2014-08-26 Michael Zanetti <email address hidden>

 added "items" key in launcher schema for unity8's launcher

2014-09-04 CI bot <email address hidden>

 Releasing 7.3.1+14.10.20140904-0ubuntu1

2014-09-04 Martin Pitt <email address hidden>

 Adjust upstart dependency to upstart-bin. Fixes: 1351306
 Approved by: PS Jenkins bot, Marco Trevisan (Treviño)

2014-09-03 Martin Pitt <email address hidden>

 Adjust upstart dependency to upstart-bin

 unity-services is only concerned about session upstart, it does not care about
 pid 1. Adjust the dependency to upstart-bin to allow uninstalling upstart and
 installing systemd-sysv.

2014-09-04 Stephen M. Webb <email address hidden>

 update the unity manpage Fixes: 1059275
 Approved by: Christopher Townsend, PS Jenkins bot

2014-09-04 Stephen M. Webb <email address hidden>

 fixed typo

2014-08-09 Stephen M. Webb <email address hidden>

 updated unity manpage

2014-09-04 Brandon Schaefer <email address hidden>

 Use CONFIG instead of CACHE to store the first_run.stamp

 Create a migration script to move the new stamp to the new location Fixes: 1328677
 Approved by: PS Jenkins bot, Marco Trevisan (Treviño)

2014-08-26 Brandon Schaefer <email address hidden>

 * Create a migration script to move the old stamp to the new location

2014-08-26 Brandon Schaefer <email address hidden>

 * Change location first run stamp is stored

2014-09-04 Brandon Schaefer <email address hidden>

 When Show Desktop is active, it will set the tooltip icon as "Restore Windows". This is per workspace. So each time show_destop bool is updated in PluginAdapter, the Show Desktop icon will update its tooltip if needed. Fixes: 1237132
 Approved by: Christopher Townsend, PS Jenkins bot

2014-08-13 Brandon Schaefer <email address hidden>

 * When Show Deskop is active (ie. the next time you pess the icon), it will show the tooltis: Restore Windows.

2014-09-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 SearchBar, ActionButtons, IconRenderer: include the font scaling when scaling textual items

 User font scaling settings should be applied to all the items containing text.
 Fixed some elements missing support. Fixes: 1332947, 1361713, 1362162, 1362346
 Approved by: Andrea Azzarone, PS Jenkins bot

2014-09-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UnitySettings: add some delay to wait gsettings changes

 Without this delay, in some cases, unity might be notified of changes that have not been really done, but
 triggered by some internal component. This race was causing problems to the users using a floating
 scaling setting.

2014-08-27 Marco Trevisan (Treviño) <mail@3v1n0.net>

 SearchBar: Update size based on font scaling options

2014-08-27 Marco Trevisan (Treviño) <mail@3v1n0.net>

 SearchBar: use point-size for hint font

 In this way it supports font scaling

2014-08-27 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Tooltip: update the top/bottom spaces also when the text is bigger than default value

 Fixes small tooltips with scaled text

2014-08-27 Marco Trevisan (Treviño) <mail@3v1n0.net>

 FilterBasicButton: resize buttons based on the text scaling, and redraw them when it changes

2014-08-27 Marco Trevisan (Treviño) <mail@3v1n0.net>

 ActionButton: resize buttons based on the text scaling, and redraw them when it changes

2014-08-27 Marco Trevisan (Treviño) <mail@3v1n0.net>

 DashStyle: set text absolute size keeping in account the user font scaling

2014-08-27 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconRenderer: share the icon labels only if they've the same size in multiple instances

 Otherwise generate each one for the provided size.

2014-08-26 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconRenderer: take in account the text scaling when building the icons overlay labels

2014-09-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 SwitcherView: set progress on icon render args Fixes: 1361679
 Approved by: Christopher Townsend, PS Jenkins bot

2014-08-26 Marco Trevisan (Treviño) <mail@3v1n0.net>

 SwitcherView: set progress on icon render args

2014-09-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Lockscreen: scale the UI elements based on current monitor scaling Fixes: 1292218
 Approved by: PS Jenkins bot, Andrea Azzarone

2014-08-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merging with parent lp:~andyrock/unity/fix-1308540 again

2014-08-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 TextInput: resize the input item based on text scaling as well

2014-08-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merging with trunk

2014-08-25 Andrea Azzarone <email address hidden>

 Merge trunk.

2014-08-06 Marco Trevisan (Treviño) <mail@3v1n0.net>

 TextInput: Use correct font scaling, based on settings to draw the lockscreen warning tooltip

2014-08-06 Marco Trevisan (Treviño) <mail@3v1n0.net>

 SearchBar: foward declare SpaceLayout

2014-08-06 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UnityShell: fix compilation issue

2014-08-06 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merging with trunk

2014-07-30 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Tests: fix compilation issues

2014-07-29 Marco Trevisan (Treviño) <mail@3v1n0.net>

 BackgroundSettings: use double value for size

2014-07-29 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenShield: update scaling if global settings change

2014-07-29 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenShield: rebuild the background if the scale changes

2014-07-29 Marco Trevisan (Treviño) <mail@3v1n0.net>

 BackgroundSettings: scale the background to match current monitor settings

2014-07-29 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Lockscreen: some cleanup

2014-07-29 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenController: set the primary shield at the end of iteration

 It's the safer way, since otherwise we might set two primary shields at the same time,
 and this might cause unparenting the Prompt View from the wrong parent, and thus
 to destroy it.

2014-07-29 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenShield: remove child prompt view when it's not primary anymore

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 TextInput: fix logic in toggling the activator visibility on spinner showing

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 TextInput: only show tooltip after a timeout

 The wait value is hardcoded to match the Gdk and unity tooltips value

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UserPromptView: scale the text input to match the prompt view state

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 TextInput: add scaling support

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merging with lp:~andyrock/unity/fix-1332509

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 TextInput: cleanup unneeded includes in header file

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 SearchBar: cleanup unneeded includes in header file

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UserPromptView: keep track of scalable elements and apply scale updates when needed

 Also, avoid to recreate the background at every redraw, just do it when size changes.

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconTexture: better check for URI scheme

2014-07-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenShield: update scaling on prompt view only on primary shield

 Being a shared object it might cause troubles otherwise

2014-07-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UserPromptView: basic scaling updating support

 Beware, when scale chages, the field seems to go away!

2014-07-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenShield: setup scaling based on monitor, keep track of the CofView

2014-07-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 SwitcherView: correctly set the number of lines we want for the icon description

 Using the pango way

2014-07-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UserPromptView: add scale property

2014-07-24 Marco Trevisan (Treviño) <mail@3v1n0.net>

 CofView: make the icon scalable

2014-07-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenSettings: Use RawPixel for GRID_SIZE

2014-07-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenPanel: also adjust the layout padding based on scaling when monitor changes

2014-07-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenController: don't keep a reference of the prompt view, just keep track of it

2014-07-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 UserPromptView: initialize size inside the view itself

2014-07-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenController: define lockscreen::Controller::Ptr for nicer usage

2014-07-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LockScreenController: fix unityshell compilation, due to missing UserPromptView definition...

 Oh nux, I hate you when you behave like that!

2014-07-22 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merging with lp:~andyrock/unity/fix-1308540

2014-09-04 Andrea Azzarone <email address hidden>

 Share lockscreen password entry between screens. Fixes: 1308540
 Approved by: PS Jenkins bot, Marco Trevisan (Treviño)

2014-08-27 Andrea Azzarone <email address hidden>

 Merge trunk.

2014-07-29 Andrea Azzarone <email address hidden>

 Merge Marco's patch.

2014-07-17 Andrea Azzarone <email address hidden>

 Remove un-needed include.

2014-07-11 Andrea Azzarone <email address hidden>

 Revert po/* changes.

2014-07-11 Andrea Azzarone <email address hidden>

 Merge with trunk.

2014-07-11 Andrea Azzarone <email address hidden>

 Share the lockscreen password entry between screens.

2014-09-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: make the Icon count width depending on the text value width Fixes: 796527, 1066971, 1361713
 Approved by: Brandon Schaefer

2014-08-28 Marco Trevisan (Treviño) <mail@3v1n0.net>

 TestLauncherModel: move to XTests

2014-08-26 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconTextureSource: reset the cached count value when scaling settings change

 In this way we make sure we properly reset the icons matrices

2014-08-26 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: honour the text scaling when drawing the launcher icon count emblem

 And update it when it changes.

2014-08-26 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: setting text is enough for count, no need accel

2014-08-26 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: make count size even more dynamic, just base anything on font and icon sizes

2014-08-26 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconTextureSource: remember the count value, so that we redraw when values change

 The emblem matrix needs to be updated accordingly.

2014-08-26 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: make the Icon count width depending on the text width

2014-08-25 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merge with trunk

2014-09-04 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconRenderer: draw count texture at proper scaling, built by LauncherIcon Fixes: 1353070, 1354498
 Approved by: Christopher Townsend, PS Jenkins bot

2014-08-08 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconRenderer: Use smaller sized emblem for Switcher icons

2014-08-08 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: build scaled icon texture on IconRenderer request

 In this way we can scale also switcher icons with a different scale value than the one used
 by the launcher.

2014-08-07 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: set the scaling based on the icon size as well

2014-08-07 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: just use pixel ink size to position the count number

2014-08-07 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: use GdkPango utilities

2014-08-06 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconRenderer: draw count texture at proper scaling if available

2014-08-06 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: build multiple count textures per each scaling value

2014-08-06 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconTextureSource: add Count related functions

2014-08-06 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Merge with trunk

2014-08-05 Marco Trevisan (Treviño) <mail@3v1n0.net>

 IconRenderer: scale the Emblem based on monitor scaling

2014-08-05 Marco Trevisan (Treviño) <mail@3v1n0.net>

 Launcher, Switcher: properly update the scale value of IconRenderer

2014-08-05 Marco Trevisan (Treviño) <mail@3v1n0.net>

 LauncherIcon: only care about to the last connected remote entry

2014-08-11 CI bot <email address hidden>

 Releasing 7.3.1+14.10.20140811-0ubuntu1

2014-08-11 Andrea Azzarone <email address hidden>

 Allow a distinct pam config file for greeter and for lock-screen. Fixes: 1305440
 Approved by: Stephen M. Webb, PS Jenkins bot, Marco Trevisan (Treviño)

2014-07-29 Andrea Azzarone <email address hidden>

 Add -DCMAKE_SYSCONFDIR=/etc to cmake_base_options id debian/rules.

2014-06-19 Andrea Azzarone <email address hidden>

 Add etc/pam.d to unity.install

File Description Downloads
download icon unity-7.3.1.tar.bz2 (md5, sig) Unity 7.3.1 source release 711
last downloaded 17 weeks ago
Total downloads: 711

7.3.0 release from the 7.3 series released

File Description Downloads
download icon unity-7.3.0.tar.bz2 (md5, sig) Unity source release 7.3.0 2,492
last downloaded 3 weeks ago
Total downloads: 2,492

7.2.5 release from the 7.2 series released

Release information
Release notes:

2015-03-16 CI Train Bot <ci-train-bot@canonical.com>
        Releasing 7.2.4+14.04.20150316-0ubuntu1

2015-03-16 Marco Trevisan (Treviño) <mail@3v1n0.net>
        MenuManager: make sure menus are always shown when mouse is over them or when the always-show-menus option is on Fixes: #955193, #1312137, #1374942, #1390562
 Approved by: Christopher Townsend

2015-03-16 Andrea Azzarone <azzaronea@gmail.com>

 Ungrab the shoutdown dialog as soon as possible. Fixes: #1398287
 Approved by: Christopher Townsend

2015-03-16 Andrea Azzarone <azzaronea@gmail.com>

 Use COMPIZ_METAKEY where needed. Fixes: #1363534
 Approved by: Christopher Townsend

2015-03-16 Andrea Azzarone <azzaronea@gmail.com>

 skipped the animation of BGHash on startup to prevent unwanted fade-in Fixes: #1241757
 App...

File Description Downloads
download icon unity-7.2.5.tar.bz2 (md5, sig) Unity 7.2.5 source release 144
last downloaded 8 weeks ago
Total downloads: 144

7.2.4 (14.04 SRU 4) release from the 7.2 series released

File Description Downloads
download icon unity-7.2.4.tar.bz2 (md5, sig) Unity 7.2.4 source release 97
last downloaded 8 weeks ago
Total downloads: 97

7.2.3 (14.04 SRU 3) release from the 7.2 series released

Release information
Release notes:

More fixes for Ubuntu 14.04 unity version:
 - Dash previews and filters HiDPI support
 - HUD HiDPI support
 - Full scaling of overlay borders on HiDPI monitors
 - Overlay scrollbars support for HiDPI monitors
 - Various HiDPI scaling fixes everywhere.
 - Support for special keys in lockscreen (i.e. power-off/suspend)
 - Better horizontal scrolling support in dash, indicators, and switcher
 - Shutdown dialogue improvements for unlockable sessions (such as guest)
 - Better capslock detection in lockscreen

File Description Downloads
download icon unity-7.2.3.tar.bz2 (md5, sig) Unity 7.2.3 157
last downloaded 3 weeks ago
Total downloads: 157

7.2.2 (14.04 SRU 2) release from the 7.2 series released

Release information
Changelog:

  [ Alfred Neumayer ]
  * Restore the launcher position by reversing the animation and
    unsetting the DND_PUSHED_OFF quirk. (LP: #1304882)

  [ Brandon Schaefer ]
  * TextInput: move the warning icon inside the input field, render it
    white (LP: #1307738)
  * ShutdownView: Scale up the Buttons and Text plus Borders of the
    UnityWindowView. (LP: #1308323)
  * Lockscreen warning icon needs a tooltip to say what the warning is
    about! (LP: #1308288)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: always paint the lockscreen above, just add menu and
    onboard as exceptions Some code cleanup, factorizing similar code.
    (LP: #1313280)
  * ApplicationLauncherIcon: Focus and, in case, Spread the windows on
    DnD After 1 second that an user is over an icon, that icon should
    focus the relative application and Spread its windows if it has more
    than one opened. Correctly handle the DnD scale in launcher, and
    apply glow to the icon under pointer. (LP: #607796)
  * ShutdownView: Scale up the Buttons and Text plus Borders of the
    UnityWindowView. (LP: #1308323)
  * SwitcherView: use RawPixel's for the size values and convert them to
    match current scaling (LP: #1317348)
  * PluginAdapter: try to grab the screen to make sure that the screen
    is not grabbed FocusIn event with NotifyGrab mode is not always
    triggered by X when a window takes the grab, then we need to ensure
    that there's no grab by trying to get one. We only care about
    keyboard here, since pointer grabs don't affect us in general.
    (LP: #741869)
  * ShortcutView: use RawPixel's for the size values and convert them to
    match current scaling Plus dinamically allocate horizontal space,
    not to cut the text. (LP: #924840)

  [ Chris Townsend ]
  * Fix issue where scaling the edge illumination up and down with the
    size of the Launcher icons would cause the illumination border to be
    offset and smaller than the icon. (LP: #1309739)
  * Fix issue where the number of Launcher icon pips are not always
    properly updated when a new window of an already running application
    is opened. (LP: #1283775)
  * Fix issue where the Panel shadow would get drawn over drop down
    windows in full screen windows. (LP: #1316005)
  * Bump upstream release to 7.2.2.

  [ Andrea Azzarone ]
  * Clear the clipboard when locking the screen. (LP: #1308911)
  * Disable switcher gestures if screen is locked. Fixed a regression.
    (LP: #1321043)
  * Pass the correct options to showLauncherKeyTerminate in
    UnityScreen::OnLockScreen (LP: #1320438)
  * Fix skype indicator blinking. (LP: #1310200)
  * Add a warning in the session dialog if other sessions are still
    open. (LP: #1281058)

File Description Downloads
download icon unity-7.2.2.tar.bz2 (md5, sig) Unity source release 7.2.2 150
last downloaded 8 weeks ago
Total downloads: 150

7.2.1 (14.04 SRU 1) release from the 7.2 series released

Release information
Changelog:

  [ Brandon Schaefer ]
  * Set the max width, so our static text wraps. So we don't end up
    rendering text out of the view area. (LP: #1312749)

  [ Jnkyu Yi ]
  * fixed range of blacklisted Unicode characters (lp: #1251193)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: toggle activation of all the unity compiz actions when
    locking the screen Also, make sure that the lockscreen views are
    treated as "always-on-front" windows by nux (and this applies to
    both visibility and events).
  * PanelService: emit an invalid EntryActivated signal if the menu
    hasn't actually been shown In addition, if the menu is not visible
    after the first popup call, try to show a menu without keyboard
    focus. This will make possible to see menus also when there's a key-
    grab (although they will be without keyboard support). Finally,
    reset the menu state, if that failed.
  * UnityScreen: always paint the lockscreen above, just add menu and
    onboard as exceptions Some code cleanup, factorizing similar code.
    (LP: #1313280)
  * PluginAdapter: make sure we don't try to call an invalid
    initiate/terminate callback function (LP: #1221673)
  * DebugDBusInterface: match properties if they are in the AP array
    form [<type>, <value>] (LP: #1307748)

  [ Stephen M. Webb ]
  * lockscreen/LockScreenAccelerators.h: added required header for
    std:vector definition (fixes FTBFS in Ubuntu)
  * disabled precompiled headers on arm64 Ubuntu package builds
    (lp: #1317276)
  * bump upstream release to 7.2.1

  [ William Hua ]
  * added proper support for modifier-only shortcuts on the lock screen
    (lp: #1291461)

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