Comment 1 for bug 828582

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Mikkel Kamstrup Erlandsen (kamstrup) wrote :

Right now Unity itself has a pretty high timeout before sending queries to the lenses. Michal is working on improving the lens side query handling in various ways by tweaking libunity. This should make it possible to do the timeouts inside libunity, that is on the lens-side of things, allowing the lenses themselves to tweak the timeout to their needs.

Concretely, I propose:

 * Lower the timeout in Unity to something very low
 * Implement another timeout for dispatching LensSearch instances in libunity
 * Make that timeout in libunity a writable property for Scopes to override to suit their needs