Comment 2 for bug 844798

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Bryce Harrington (bryce) wrote :

Appears to be working properly in Precise. I attempted to reproduce it on both Unity-2d and Unity. I seem to recall a behavior previously such as what you're describing; perhaps the issue has been fixed since then.

If you're still seeing it in Precise, please reopen the bug and add any information that might help us in reproducing the issue.