The issue is related to the hack in LauncherContextualMenu::setFocus(): QTimer::singleShot(1, this, SLOT(activateWindow()));
The bug does not seem to occur when increasing the timeout to 100..
The issue is related to the hack in LauncherContext ualMenu: :setFocus( ): :singleShot( 1, this, SLOT(activateWi ndow()) );
QTimer:
The bug does not seem to occur when increasing the timeout to 100..