Binary package “libgltf-dev” in ubuntu focal
Library for rendering glTF models -- development
glTF, the GL Transmission Format, is the runtime asset format for the GL APIs:
WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between formats used by
modeling tools and the GL APIs.
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LIBGLTF provides methods to load the OpenGL scene from glTF format and render
it into an existing OpenGL context. LIBGLTF also allows one to change the
camera position so the scene can be displayed from different points of view.
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This package contains the files needed to build applications using libGLTF.
Source package
Published versions
- libgltf-dev 0.1.0-3 in amd64 (Release)
- libgltf-dev 0.1.0-3build1 in amd64 (Proposed)
- libgltf-dev 0.1.0-3build1 in amd64 (Release)
- libgltf-dev 0.1.0-3 in arm64 (Release)
- libgltf-dev 0.1.0-3build1 in arm64 (Proposed)
- libgltf-dev 0.1.0-3build1 in arm64 (Release)
- libgltf-dev 0.1.0-3 in armhf (Release)
- libgltf-dev 0.1.0-3build1 in armhf (Proposed)
- libgltf-dev 0.1.0-3build1 in armhf (Release)
- libgltf-dev 0.1.0-3 in i386 (Release)
- libgltf-dev 0.1.0-3 in ppc64el (Release)
- libgltf-dev 0.1.0-3build1 in ppc64el (Proposed)
- libgltf-dev 0.1.0-3build1 in ppc64el (Release)
- libgltf-dev 0.1.0-3build1 in riscv64 (Release)
- libgltf-dev 0.1.0-3 in s390x (Release)
- libgltf-dev 0.1.0-3build1 in s390x (Proposed)
- libgltf-dev 0.1.0-3build1 in s390x (Release)