One way to trigger this is to bump the scale factor on Unity to 1.5, then I can reproduce it on the BDW ULX box too. It should have the latest stepping (4), while my Wilson Beach is still on beta.
You can find the scale factor from display settings. It's set by default on the OEM machines in question. After disabling it the gpu hang is not seen.
One way to trigger this is to bump the scale factor on Unity to 1.5, then I can reproduce it on the BDW ULX box too. It should have the latest stepping (4), while my Wilson Beach is still on beta.
You can find the scale factor from display settings. It's set by default on the OEM machines in question. After disabling it the gpu hang is not seen.