We need to discuss that with sam, as it was part of his initial presentation to me about the different of wall and expo, and that's why we added the "largedesktop" feature there.
> Enabling "Rotate Cube" enables "Desktop Cube" which conflicts with "Desktop Wall" which is required by "Unity" - that's what ccsm just told me.
This is because of this feature set, this is totally wanted (but maybe sam meant "expo" instead of Wall. In this case, how to not loose the exposing window capability?
We need to discuss that with sam, as it was part of his initial presentation to me about the different of wall and expo, and that's why we added the "largedesktop" feature there.
> Enabling "Rotate Cube" enables "Desktop Cube" which conflicts with "Desktop Wall" which is required by "Unity" - that's what ccsm just told me.
This is because of this feature set, this is totally wanted (but maybe sam meant "expo" instead of Wall. In this case, how to not loose the exposing window capability?
Will ping Sam on that!