I agree the fix to Unity 6.8.0 is inadequate to address the fundamental slowness of LLVMpipe. The low-gfx-mode branch should not have been linked to this bug.
However it is done now and fix released. If you still have performance problems then it's more appropriate to open a new bug to discuss them. Sorry about that.
I agree the fix to Unity 6.8.0 is inadequate to address the fundamental slowness of LLVMpipe. The low-gfx-mode branch should not have been linked to this bug.
However it is done now and fix released. If you still have performance problems then it's more appropriate to open a new bug to discuss them. Sorry about that.