Comment 1 for bug 1579799

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Ted Gould (ted) wrote :

Today UAL has basically three states for applications, on, off and paused. There are then OOM scores associated with those states. And it seems that this is requesting more states. But I'm not sure I understand. For instance, for X11 apps they're never paused, so their OOM score stays the same as the focused app, do we need a state where the focused app is killed before an X11 application? I also don't believe that applications that have a trusted overlay are paused, so I'm not sure how the scoring would work there either.

So what are the states that you see applications being in, and what would their scores be relative to one another?