Thanks for testing this. I'm not sure why the repository version crashes, and a local compile succeeds: this shouldn't happen. I was hoping for a repeatable crash pointing to either an issue with scorched3d or libc6-i686.
Thanks for testing this. I'm not sure why the repository version crashes, and a local compile succeeds: this shouldn't happen. I was hoping for a repeatable crash pointing to either an issue with scorched3d or libc6-i686.