Today wxwidgets2.6 compiles for me, and I was able to test the above patch. Scorched3d now starts, although unfortunately the stored username appears to replace multibyte characters with spaces ("të H" became "t H"). I'm not sure why this happens, or how to fix it, but the game can be played (although the name may display incorrectly).
Today wxwidgets2.6 compiles for me, and I was able to test the above patch. Scorched3d now starts, although unfortunately the stored username appears to replace multibyte characters with spaces ("të H" became "t H"). I'm not sure why this happens, or how to fix it, but the game can be played (although the name may display incorrectly).