Comment 5 for bug 221673

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Victor Engmark (victor-engmark) wrote :

Turns out that the PulseAudio daemon was off. However, if I turn it back on (pulseaudio -D) and then run /usr/local/games/nwn/nwnlaunch.sh, the game runs, the stereo and surround devices show up in the sound settings, there's no sound, and the game uses 100% CPU when trying to exit. I have to "kill -9" it.