player 3.0.2+dfsg-4.1ubuntu1 source package in Ubuntu
Changelog
player (3.0.2+dfsg-4.1ubuntu1) trusty; urgency=low * Merge from Debian, remaining changes: - Fix bogus assertion that cause playercam to crash. - Add patch to fix ftbfs due to invalid cast to pointer. - Include architecture.mk in the debian/rules to fix ftbfs, when debian/rules is invoked directly. - unresolved-symbols-so.diff: link libplayerdrivers.so with -lpq to resolve symbols in shared library (Closes: #607221) * Drop changes, superseeded in debian: - boost1.53.patch, superseeded by debian's boost1.54 patch. * New changes: - build-depend on libopencv-dev (LP: #1240608) - properly link libasound. player (3.0.2+dfsg-4.1) unstable; urgency=low * Non-maintainer upload. * Add patches/boost1.54. Fix FTBFS with boost 1.54. (Closes: #710628, #721892) -- Dmitrijs Ledkovs <email address hidden> Wed, 30 Oct 2013 10:32:05 +0000
Upload details
- Uploaded by:
- Dimitri John Ledkov
- Uploaded to:
- Trusty
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any all
- Section:
- science
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
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player_3.0.2+dfsg.orig.tar.gz | 2.8 MiB | d1dc43344c01faf936bd2f0dc0764b13d6616b2908a988b3164a44b2e579df40 |
player_3.0.2+dfsg-4.1ubuntu1.debian.tar.gz | 21.4 KiB | f1438ca2b599f79425600715aace95a714ed9952712f347537973ba6ed719b22 |
player_3.0.2+dfsg-4.1ubuntu1.dsc | 3.8 KiB | 739bb152af8b1f0c540b2d87e01dd1ef67d3d2b0902b639c2c41a71afa60306b |
Available diffs
Binary packages built by this source
- liblodo3.0: Networked server for robots and sensors - laser-based odometry library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains liblodo, which uses an incremental SLAM algorithm
to produce odometry poses with drift which is much better than odometry
alone.
- liblodo3.0-dev: Networked server for robots and sensors - laser odometry dev files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for liblodo, a library for
using SLAM to produce odometry which is superior to odometry alone.
- libplayerc++3.0: Networked server for robots and sensors - C++ client library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the C++ library for interface to Player servers.
- libplayerc++3.0-dev: Networked server for robots and sensors - C++ client library development files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the files required to utilize the C++ client library
- libplayerc3.0: Networked server for robots and sensors - C client library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the C library for interface to Player servers.
- libplayerc3.0-dev: Networked server for robots and sensors - C client library development files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the files required to utilize the C client library
- libplayercommon3.0: Networked server for robots and sensors - common functions
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains shared functions for log and error handling.
- libplayercommon3.0-dev: Networked server for robots and sensors - error handling development files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for error handling.
- libplayercore3.0: Networked server for robots and sensors - core library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the shared library bridging the gap between the
devices supported by Player and the interfaces which are defined, including
the messages and queues in which messages are stored.
- libplayercore3.0-dev: Networked server for robots and sensors - core library development files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for utilizing the
library bridging the gap between the devices supported by Player and the
interfaces which are defined, including the messages and queues in which
messages are stored.
- libplayerdrivers3.0: Networked server for robots and sensors - hardware drivers library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains drivers required to run hardware available through
the Player server.
- libplayerdrivers3.0-dev: Networked server for robots and sensors - hardware drivers development files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files required to interface new
hardware to the Player server.
- libplayerinterface3.0: Networked server for robots and sensors - interface library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the library for packing and unpacking player
interface structures using the XDR representation.
- libplayerinterface3.0-dev: Networked server for robots and sensors - interface library dev files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for libplayerinterface,
a library for packing and unpacking interface structures using
the XDR representation.
- libplayerjpeg3.0: Networked server for robots and sensors - jpeg library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains utility functions for handling jpeg compression.
- libplayerjpeg3.0-dev: Networked server for robots and sensors - jpeg library development files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for the utility functions
handling jpeg compression.
- libplayertcp3.0: Networked server for robots and sensors - tcp library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the library which moves messages from Player
message queues to the TCP socket, and vice-versa.
- libplayertcp3.0-dev: Networked server for robots and sensors - tcp library development files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for using the library which moves
messages from Player message queues to the TCP socket, and vice-versa.
- libplayerwkb3.0: Networked server for robots and sensors - WKB library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the library for encoding and decoding the
Well-Known Binary (WKB) format for geometric primitives.
- libplayerwkb3.0-dev: Networked server for robots and sensors - WKB library dev files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for libplayerwkb, a
library for encoding and decoding the Well-Known Binary (WKB) format
for geometric primitives.
- libpmap3.0: Networked server for robots and sensors - particle-based mapping library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains libpmap, a library which uses a particle-filter
based method to determine possible maps of a scene.
- libpmap3.0-dev: Networked server for robots and sensors - particle library dev files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for libpmap, a library for
using a particle-filter based method for mapping a 2D scene.
- libwavefront-standalone3.0: Networked server for robots and sensors - standalone wavefront library
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the standalone wavefront drivers usable outside of the
player framework.
- libwavefront-standalone3.0-dev: Networked server for robots and sensors - standalone wavefront dev files
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
This package contains the development files for the standalone wavefront
drivers usable outside of the player framework.
- python-playerc: No summary available for python-playerc in ubuntu trusty.
No description available for python-playerc in ubuntu trusty.
- robot-player: Networked server for robots and sensors
Provides a network interface to a variety of robot and sensor
hardware. Player's client/server model allows robot control programs
to be written in any programming language and to run on any computer
with a network connection to the robot. Player supports multiple
concurrent client connections to devices, creating new possibilities
for distributed and collaborative sensing and control.
.
Player supports a wide variety of mobile robots and accessories.
- robot-player-dev: Networked server for robots and sensors - development package
Player proovides a common interface to a variety of robot and}
sensor hardware. The client/server model allows robot programs to be
written in many programming languages. This metapackage provides an easy way
to install all the development libraries at once by depending on them.
- robot-player-doc: Networked server for robots and sensors (documentation)
Player provides a common interface to a variety of robot and
sensor hardware. The client/server model allows robot programs to be
written in many programming languages. This package provides the
Doxygen documentation for robot-player, libplayercore, libplayerc++,
libplayerc, libplayerdrivers, libplayercommon, libplayertcp,
libplayerinterface, libplayerwkb, and libplayerudp.
- ruby-playerc: No summary available for ruby-playerc in ubuntu trusty.
No description available for ruby-playerc in ubuntu trusty.