openscenegraph-3.4 3.4.1+dfsg1-2build1 source package in Ubuntu

Changelog

openscenegraph-3.4 (3.4.1+dfsg1-2build1) bionic; urgency=medium

  * No-change rebuild for new gdal-abi-2-2-3..

 -- Simon Quigley <email address hidden>  Sun, 17 Dec 2017 22:21:00 -0600

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Uploaded by:
Simon Quigley
Uploaded to:
Bionic
Original maintainer:
Alberto Luaces
Architectures:
any all
Section:
devel
Urgency:
Medium Urgency

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Series Pocket Published Component Section

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File Size SHA-256 Checksum
openscenegraph-3.4_3.4.1+dfsg1.orig.tar.gz 5.5 MiB d45f1164a5e3adc32cd32732d5730e8f5edddd115883f9f869cbd34682b49c70
openscenegraph-3.4_3.4.1+dfsg1-2build1.debian.tar.xz 17.8 KiB 179f035da3329acfd479258347a05ed0118d6532cde76c2b72bb8cb4cf5fc011
openscenegraph-3.4_3.4.1+dfsg1-2build1.dsc 2.9 KiB 66e9a5c0cba5970fec7a9cb6ff770bd8f6e507af27080ee00fcc5c8f7c4a02b7

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Binary packages built by this source

libopenscenegraph-3.4-131: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenscenegraph-3.4-131-dbgsym: debug symbols for libopenscenegraph-3.4-131
libopenscenegraph-3.4-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

openscenegraph-3.4: 3D scene graph, utilities and examples (binaries)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-3.4-dbgsym: debug symbols for openscenegraph-3.4
openscenegraph-3.4-doc: 3D scene graph, documentation

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

openscenegraph-3.4-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).