openscenegraph-3.4 3.4.1+dfsg1-1build1 source package in Ubuntu

Changelog

openscenegraph-3.4 (3.4.1+dfsg1-1build1) bionic; urgency=medium

  * No-change rebuild against gdal-abi-2-2-2

 -- Steve Langasek <email address hidden>  Fri, 03 Nov 2017 20:29:31 +0000

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Uploaded by:
Steve Langasek
Uploaded to:
Bionic
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
devel
Urgency:
Medium Urgency

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File Size SHA-256 Checksum
openscenegraph-3.4_3.4.1+dfsg1.orig.tar.gz 5.5 MiB d45f1164a5e3adc32cd32732d5730e8f5edddd115883f9f869cbd34682b49c70
openscenegraph-3.4_3.4.1+dfsg1-1build1.debian.tar.xz 17.8 KiB 8aa1654c10fdf79210fffbd6f8ab89a63cc0e8a20b91d47d56eef207645acb06
openscenegraph-3.4_3.4.1+dfsg1-1build1.dsc 3.0 KiB 44871e47205b1b5df9eaa8299b84f0d55e83c2cf71584e32b042dcdeba169568

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Binary packages built by this source

libopenscenegraph-3.4-131: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenscenegraph-3.4-131-dbgsym: debug symbols for libopenscenegraph-3.4-131
libopenscenegraph-3.4-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

openscenegraph-3.4: 3D scene graph, utilities and examples (binaries)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-3.4-dbgsym: debug symbols for openscenegraph-3.4
openscenegraph-3.4-doc: 3D scene graph, documentation

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

openscenegraph-3.4-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).