ode 2:0.11.1-4 source package in Ubuntu
Changelog
ode (2:0.11.1-4) unstable; urgency=low * Team upload. [ Gonéri Le Bouder ] * improve the description, thanks Josh Triplett (Closes: #539092) [ Paul Wise ] * Remove Guus Sliepen from uploaders at his request [ Evgeni Golov ] * Add LIBS="-X11" to the configure call. Closes: #555783 * Add "single precision" to the short descriptions of the sp packages. * Drop quilt, it's not used. -- Ubuntu Archive Auto-Sync <email address hidden> Thu, 12 May 2011 07:51:14 +0000
Upload details
- Uploaded by:
- Ubuntu Archive Auto-Sync
- Uploaded to:
- Oneiric
- Original maintainer:
- Debian Games Group
- Architectures:
- any
- Section:
- libs
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
ode_0.11.1.orig.tar.gz | 1.8 MiB | 4c225b76d57a5a8094653fba48f3169ac1a99622f3ce98f2be55fbd5a1b76519 |
ode_0.11.1-4.diff.gz | 8.5 KiB | a2ff50c6ddd9c77867ede007fc261d838769e05bfe6d7b7326f9b381332b1163 |
ode_0.11.1-4.dsc | 1.3 KiB | b23098ac362d26717c1d8fdad7b1652326fa0d698e17fc9c4cfd85cca6fc812b |
Available diffs
- diff from 2:0.11.1-3 to 2:0.11.1-4 (2.1 KiB)
Binary packages built by this source
- libode-dev: No summary available for libode-dev in ubuntu oneiric.
No description available for libode-dev in ubuntu oneiric.
- libode-sp-dev: Open Dynamics Engine - development files with single precision
ODE is a free, industrial quality library for simulating articulated rigid
body dynamics - for example ground vehicles, legged creatures, and moving
objects in VR environments. It is fast, flexible, robust and platform
independent, with advanced joints, contact with friction, and built-in
collision detection.
.
This package provides the header files and static libraries built with
single precision.
- libode1: No summary available for libode1 in ubuntu oneiric.
No description available for libode1 in ubuntu oneiric.
- libode1sp: Open Dynamics Engine - runtime library with single precision
ODE is a free, industrial quality library for simulating articulated rigid
body dynamics - for example ground vehicles, legged creatures, and moving
objects in VR environments. It is fast, flexible, robust and platform
independent, with advanced joints, contact with friction, and built-in
collision detection.
.
This package provides the shared libraries built with single precision.