ode 2:0.11.1-4 source package in Ubuntu

Changelog

ode (2:0.11.1-4) unstable; urgency=low

  * Team upload.

  [ Gonéri Le Bouder ]
  * improve the description, thanks Josh Triplett (Closes: #539092)

  [ Paul Wise ]
  * Remove Guus Sliepen from uploaders at his request

  [ Evgeni Golov ]
  * Add LIBS="-X11" to the configure call.
    Closes: #555783
  * Add "single precision" to the short descriptions of the sp packages.
  * Drop quilt, it's not used.
 -- Ubuntu Archive Auto-Sync <email address hidden>   Thu,  12 May 2011 07:51:14 +0000

Upload details

Uploaded by:
Ubuntu Archive Auto-Sync
Uploaded to:
Oneiric
Original maintainer:
Debian Games Group
Architectures:
any
Section:
libs
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
ode_0.11.1.orig.tar.gz 1.8 MiB 4c225b76d57a5a8094653fba48f3169ac1a99622f3ce98f2be55fbd5a1b76519
ode_0.11.1-4.diff.gz 8.5 KiB a2ff50c6ddd9c77867ede007fc261d838769e05bfe6d7b7326f9b381332b1163
ode_0.11.1-4.dsc 1.3 KiB b23098ac362d26717c1d8fdad7b1652326fa0d698e17fc9c4cfd85cca6fc812b

Available diffs

View changes file

Binary packages built by this source

libode-dev: No summary available for libode-dev in ubuntu oneiric.

No description available for libode-dev in ubuntu oneiric.

libode-sp-dev: Open Dynamics Engine - development files with single precision

 ODE is a free, industrial quality library for simulating articulated rigid
 body dynamics - for example ground vehicles, legged creatures, and moving
 objects in VR environments. It is fast, flexible, robust and platform
 independent, with advanced joints, contact with friction, and built-in
 collision detection.
 .
 This package provides the header files and static libraries built with
 single precision.

libode1: No summary available for libode1 in ubuntu oneiric.

No description available for libode1 in ubuntu oneiric.

libode1sp: Open Dynamics Engine - runtime library with single precision

 ODE is a free, industrial quality library for simulating articulated rigid
 body dynamics - for example ground vehicles, legged creatures, and moving
 objects in VR environments. It is fast, flexible, robust and platform
 independent, with advanced joints, contact with friction, and built-in
 collision detection.
 .
 This package provides the shared libraries built with single precision.