Builds seem to be originating from lp:nux rather than lp:ubuntu/nux so I've proposed a merge there. The merge proposal contains an Ubuntu patch fo debian/patches:
In the Linear Sampling Blur routines:
1. Clamp the sampling in the shader to the texture. This removes
the strange and ugly pattern.
2. To produce the blur, reduce the number of shader passes to those
possible by using the linear sampling to sample each texel just
once.
Builds seem to be originating from lp:nux rather than lp:ubuntu/nux so I've proposed a merge there. The merge proposal contains an Ubuntu patch fo debian/patches:
In the Linear Sampling Blur routines:
1. Clamp the sampling in the shader to the texture. This removes
the strange and ugly pattern.
2. To produce the blur, reduce the number of shader passes to those
possible by using the linear sampling to sample each texel just
once.