irrlicht 1.8.5+ds-1 source package in Ubuntu

Changelog

irrlicht (1.8.5+ds-1) unstable; urgency=medium

  * Add a +ds prefix and get rid of Windows binaries
  and embedded libs.
  * Adapt d/copyright to newest upstream.
  * Get rid of the explicit -dbg package in d/control.
  * New upstream release.
  * Update patches.
  * Rework building the documentation.
  * Add a patch to fix typos.
  * Enable hardening options.

 -- Julien Puydt <email address hidden>  Tue, 16 Nov 2021 23:33:36 +0100

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
libs
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
irrlicht_1.8.5+ds-1.dsc 2.2 KiB 0b4b5e50e207306fc262146cf777bec270bf9f1229bc47c84cf35b16bea6dbb7
irrlicht_1.8.5+ds.orig.tar.xz 7.5 MiB 3f806a3137af64a7043a8329dd7158e41523de699c112f5d6fc36492d7ad9f86
irrlicht_1.8.5+ds-1.debian.tar.xz 48.7 KiB e709125e96f3e3627e5f49f676a087c70ce35dd8dca95722c37e1851c0e2b056

Available diffs

No changes file available.

Binary packages built by this source

libirrlicht-dev: High performance realtime 3D engine development library

 The Irrlicht Engine is an open source completely cross-platform 3D engine.
 It has support for OpenGL and its own software renderer,
 and has all of the state-of-the-art features
 which can be found in commercial 3d engines.
 .
 This package contains the development library.

libirrlicht-doc: High performance realtime 3D engine (API documentation)

 The Irrlicht Engine is an open source completely cross-platform 3D engine.
 It has support for OpenGL and its own software renderer,
 and has all of the state-of-the-art features
 which can be found in commercial 3d engines.
 .
 This package contains the API documentation and examples.

libirrlicht1.8: High performance realtime 3D engine

 The Irrlicht Engine is an open source completely cross-platform 3D engine.
 It has support for OpenGL and its own software renderer,
 and has all of the state-of-the-art features
 which can be found in commercial 3d engines.

libirrlicht1.8-dbgsym: debug symbols for libirrlicht1.8