Mir

Comment 2 for bug 1524414

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Andreas Pokorny (andreas-pokorny) wrote :

The indicator background rectangles are drawn with the other opaque objects. While the transparent objects are drawn on top back to front. The qt renderer uses depth-ids to have a state change driven but not depth sorted rendering of opaque objects. Due to buffer allocation and egl config changes, it seems that on mx4 qtmir either gets a framebuffer with lacking depth buffer accuracy or even no depth buffer at all.