The decision to accept or reject a particular buffer seems based on stride and position. If all are accepted as overlays, or if all are rejected and drawn with GL, then we don't see a problem. If part of the list is accepted and part is rejected, then the driver does not display the buffers that it has accepted. Still digging down in the driver.
The decision to accept or reject a particular buffer seems based on stride and position. If all are accepted as overlays, or if all are rejected and drawn with GL, then we don't see a problem. If part of the list is accepted and part is rejected, then the driver does not display the buffers that it has accepted. Still digging down in the driver.