For some reason, after unity8 is restarted, touch events coming from the fake device are dispatched to him as hover events (AMOTION_EVENT_ACTION_HOVER_ENTER, _HOVER_MOVE and _HOVER_EXIT) instead of regular ones (AMOTION_EVENT_ACTION_DOWN, _MOVE and _UP).
For some reason, after unity8 is restarted, touch events coming from the fake device are dispatched to him as hover events (AMOTION_ EVENT_ACTION_ HOVER_ENTER, _HOVER_MOVE and _HOVER_EXIT) instead of regular ones (AMOTION_ EVENT_ACTION_ DOWN, _MOVE and _UP).