I would say "not a bug" but an enhancement. However most of the requisite enhancement is done. The logic of optimizing for a single surface on top already exists as part of bypass. We clearly just need to wire up the bypass filter and the renderer differently.
I would say "not a bug" but an enhancement. However most of the requisite enhancement is done. The logic of optimizing for a single surface on top already exists as part of bypass. We clearly just need to wire up the bypass filter and the renderer differently.