This sounds like it might be somewhat of a regression, due to:
revno: 646 [merge]
author: Daniel van Vugt <email address hidden>
committer: Tarmac
branch nick: trunk
timestamp: Wed 2013-05-01 17:04:08 +0000
message:
Move all stages of the surface transformation into Surface::transformation(),
so that it can be easily reused in future for mapping between world and
surface space.
Potential use cases are:
1. Mapping mouse clicks into transformed windows accurately.
2. Rendering shadow shapes accurately regardless of how a surface is
transformed.
.
Approved by Alexandros Frantzis, Alan Griffiths, PS Jenkins bot.
This sounds like it might be somewhat of a regression, due to:
revno: 646 [merge] :transformation (),
author: Daniel van Vugt <email address hidden>
committer: Tarmac
branch nick: trunk
timestamp: Wed 2013-05-01 17:04:08 +0000
message:
Move all stages of the surface transformation into Surface:
so that it can be easily reused in future for mapping between world and
surface space.
Potential use cases are:
1. Mapping mouse clicks into transformed windows accurately.
2. Rendering shadow shapes accurately regardless of how a surface is
transformed.
.
Approved by Alexandros Frantzis, Alan Griffiths, PS Jenkins bot.