fix tested and committed to svn rev 21716, thanks Preben!
I did not quite understand the implementation of the x,y offset so I took the liberty of rewriting the x,y offset as a displaced origin instead, in units of the screen display pixels. However, I can see that there is no easy way to deal with the upside down coordinate system, so feel free to rewrite my rewrite, if desired.
fix tested and committed to svn rev 21716, thanks Preben!
I did not quite understand the implementation of the x,y offset so I took the liberty of rewriting the x,y offset as a displaced origin instead, in units of the screen display pixels. However, I can see that there is no easy way to deal with the upside down coordinate system, so feel free to rewrite my rewrite, if desired.