Hi, thanks for your bug report, this doesn't look good. Disper always sets the origin to the most left screen as to avoid negative coordinates. I remember that there were problems with this (though I can't remember exactly what they were). This is where I think the Xinerama info order should help (see `xdpyinfo -ext XINERAMA`). It might just be that Unity doesn't handle multi-head well. Or it's related to bug #782087. You could try the patch attached there.
Hi, thanks for your bug report, this doesn't look good. Disper always sets the origin to the most left screen as to avoid negative coordinates. I remember that there were problems with this (though I can't remember exactly what they were). This is where I think the Xinerama info order should help (see `xdpyinfo -ext XINERAMA`). It might just be that Unity doesn't handle multi-head well. Or it's related to bug #782087. You could try the patch attached there.