I have no idea if this patch on virtualbox will even work or compile, but it should work from a 5 minute gloss over the source.
It causes the XDamage extension and subsequent call to XOpenDisplay to happen in glXCreateContext and not glXBindTexImageEXT
I have no idea if this patch on virtualbox will even work or compile, but it should work from a 5 minute gloss over the source.
It causes the XDamage extension and subsequent call to XOpenDisplay to happen in glXCreateContext and not glXBindTexImageEXT