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Bug #1026498
Comment #2
Comment 2 for bug 1026498
Revision history for this message
Daniel van Vugt (vanvugt)
wrote
on 2012-07-19
:
Re: [GLES] Dragging windows in expo stutters and is no longer smooth using the gles2 branch on fglrx
#2
Although, that calls back into GLWindow:
:glDrawTexture, which is where all the CPU is going.
Although, that calls back into GLWindow::glDrawTexture, which is where all the CPU is going.
Although, that calls back into GLWindow: :glDrawTexture, which is where all the CPU is going.