Comment 2 for bug 1513450

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Michael Zanetti (mzanetti) wrote : Re: higher than expected cpu for unity8

Perhaps the UITK should be added to. The ActivityIndicator should not calculate the animations all the when visible is false.

Marking unity8 as invalid as this is what it takes to constantly render an animated app surface. It might be improved in QtMir, but not much that unity8 can do about it.