Unity should be built with OpenGL ES2.0 support at ARM

Bug #980544 reported by Ricardo Salveti
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Unity
Fix Released
High
Ricardo Salveti
unity (Ubuntu)
Fix Released
High
Ricardo Salveti

Bug Description

To properly enable Unity 3D with OpenGL ES2.0, unity also needs to be compiled with GLES support.

The project itself is already supports OpenGL ES2.0, we just need to enable the option at build time.

Tags: patch
Changed in unity (Ubuntu):
status: New → In Progress
importance: Undecided → High
assignee: nobody → Ricardo Salveti (rsalveti)
Revision history for this message
Ricardo Salveti (rsalveti) wrote :
Revision history for this message
Ubuntu Foundations Team Bug Bot (crichton) wrote :

The attachment "Packaging changes to enable GLES support." of this bug report has been identified as being a patch in the form of a debdiff. The ubuntu-sponsors team has been subscribed to the bug report so that they can review and hopefully sponsor the debdiff. In the event that this is in fact not a patch you can resolve this situation by removing the tag 'patch' from the bug report and editing the attachment so that it is not flagged as a patch. Additionally, if you are member of the ubuntu-sponsors team please also unsubscribe the team from this bug report.

[This is an automated message performed by a Launchpad user owned by Brian Murray. Please contact him regarding any issues with the action taken in this bug report.]

tags: added: patch
Revision history for this message
Launchpad Janitor (janitor) wrote :
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This bug was fixed in the package unity - 5.10.0-0ubuntu3

---------------
unity (5.10.0-0ubuntu3) precise-proposed; urgency=low

  [ Oliver Grawert ]
  * Enable subarch specific quilt support
  * add linaros disable_standalone-clients.patch to make unity build with GLES

  [ Didier Roche ]
  * remove a symlink and replace with a real file for
    debian/patches/series.<arch> as not supported in non v3 (and we don't
    want v3 format with full source upstream derived branch)

unity (5.10.0-0ubuntu2) precise-proposed; urgency=low

  [ Ricardo Salveti de Araujo ]
  * Enabling build with OpenGL ES2.0 support for ARM and disable maintainer
     mode on that arch to avoid -Werror failure (LP: #980544)

unity (5.10.0-0ubuntu1) precise-proposed; urgency=low

  * New upstream release:
    - bamfdaemon crashed with SIGABRT in g_assertion_message() (LP: #926208)
    - We are using 1 bad hack for compiz hanging on startup (LP: #963264)
    - GConf backend steals glib events from compiz (LP: #965220)
    - when I closed QupZill brawser it crashed and then and then I sow
      worrning that compiz crashed but fire fox and chrome is estle working.
      gtk-window-decorator crashed with SIGSEGV in max_window_name_width()
      (LP: #948580)
    - compiz crashed with SIGSEGV in std::basic_string<...>::basic_string()
      from unity::launcher::HudLauncherIcon::HudLauncherIcon()::{lambda} from
      unity::UBusManager::OnCallback (LP: #964897)
    - unity-panel-service crashed due to heap corruption in g_free() from
      service_proxy_name_changed() [libindicator/indicator-service-
      manager.c:574] (LP: #969360)
    - Opening dash while an application is maximized makes unity completely
      useless, have to relogin (LP: #975103)
    - unity crash on alt-tab (LP: #975168)
    - Top bar - Menus should be condensed to fit panel/overlay of appmenu
      (LP: #655184)
    - Topbar - window controls for maximised windows in the top bar should
      conform to Fitts's law (LP: #839690)
    - [FFe, UIFe] Dash - When the Dash is open and there is a maximised app in
      the background, the top bar background should not disappear
      (LP: #839480)
    - Dash - The inner bottom left, bottom right and top right corners of the
      desktop dash border are rendered incorrectly (LP: #839476)
    - Showdesktoped window contents invisible in window spread (LP: #877778)
    - Maximized windows can be accidentally closed from wrong monitor.
      (LP: #865701)
    - Unity launcher on-screen corruption on resume from suspend with nVidia
      proprietary driver (LP: #915265)
    - Launcher - Inserting items into launcher makes unnecessary animations on
      other monitors (LP: #925021)
    - Far left character in panel (and launcher popups) distorted
      (LP: #927441)
    - Jenkins build failure: SetAcceptKeyNavFocusOnMouseEnter not declared
      (LP: #938037)
    - super+<unbound key> and sometimes super+<number> keys now cause launch
      to wedge with the key hints shown and retains focus instead of selecting
      the requested window (LP: #934084)
    - three-finger move does not move (Precise) (LP: #940612)
    - compiz crashed with SIGSEGV in std::__de...

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Changed in unity (Ubuntu):
status: In Progress → Fix Released
Changed in unity:
assignee: nobody → Ricardo Salveti (rsalveti)
importance: Undecided → High
status: New → Fix Released
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