invisible window with geometry 320x200+100+100 on the top layer

Bug #705672 reported by Jean-Baptiste Lallement
190
This bug affects 34 people
Affects Status Importance Assigned to Milestone
Unity
Fix Released
Medium
Didier Roche-Tolomelli
unity (Ubuntu)
Fix Released
High
Unassigned

Bug Description

Binary package hint: unity

With the latest release of Unity there is a section of the screen where the mouse is unable to interact with the applications (window button, menu bar, title grab, select, whatever)

On a netbook (1024x600) the 'inactive' area is located on the top left quarter of the screen approximately from 100x100 to 420x300
The area is the same on a 1600x1200 display.

Launching and closing the 'application' place (ubuntu icon on the top left corner) /fixes/ it.

ProblemType: Bug
DistroRelease: Ubuntu 11.04
Package: unity 3.2.14-0ubuntu1
ProcVersionSignature: Ubuntu 2.6.37-12.26-generic 2.6.37
Uname: Linux 2.6.37-12-generic i686
Architecture: i386
CompizPlugins: [core,bailer,detection,composite,opengl,compiztoolbox,decor,gnomecompat,regex,resize,mousepoll,vpswitch,move,resizeinfo,place,snap,animation,session,wall,expo,workarounds,ezoom,staticswitcher,fade,scale,unityshell]
Date: Fri Jan 21 00:09:23 2011
EcryptfsInUse: Yes
ProcEnviron:
 LANGUAGE=en_US:en
 PATH=(custom, user)
 LANG=en_US.utf8
 LC_MESSAGES=en_US.utf8
 SHELL=/bin/bash
SourcePackage: unity

Related branches

Revision history for this message
Jean-Baptiste Lallement (jibel) wrote :
description: updated
description: updated
Revision history for this message
Didier Roche-Tolomelli (didrocks) wrote :

Thanks Jean-Baptiste, good finding!

Confirming as well on 1920x1200, even trying to click hard ;)

And yes, bringing up the dash fixes the "dead zone".

Changed in unity (Ubuntu):
status: New → Triaged
Changed in unity:
status: New → Triaged
Changed in unity (Ubuntu):
importance: Undecided → Medium
Changed in unity:
milestone: none → 3.4
importance: Undecided → Medium
Revision history for this message
Jean-Baptiste Lallement (jibel) wrote :

This is an invisible window on the top layer. Here is the result of xwininfo

xwininfo: Window id: 0x3c00003 (has no name)

  Absolute upper-left X: 100
  Absolute upper-left Y: 100
  Relative upper-left X: 0
  Relative upper-left Y: 0
  Width: 320
  Height: 200
  Depth: 24
  Visual: 0x21
  Visual Class: TrueColor
  Border width: 0
  Class: InputOutput
  Colormap: 0x20 (installed)
  Bit Gravity State: ForgetGravity
  Window Gravity State: NorthWestGravity
  Backing Store State: NotUseful
  Save Under State: no
  Map State: IsViewable
  Override Redirect State: no
  Corners: +100+100 -604+100 -604-300 +100-300
  -geometry 320x200+100+100

Revision history for this message
Jean-Baptiste Lallement (jibel) wrote :

And if I xkill it, it kills unity :-(

summary: - mouse 'disabled' in the top left quarter of the screen
+ invisible window with geometry 320x200+100+100 on the top layer
tags: added: mago
Revision history for this message
Omer Akram (om26er) wrote :

its something would be good to have working before the Alpha-2 release.

Changed in unity (Ubuntu):
importance: Medium → High
milestone: none → natty-alpha-2
Changed in unity:
assignee: nobody → Didier Roche (didrocks)
status: Triaged → Fix Committed
milestone: 3.4 → 3.2.16
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity - 3.2.14-0ubuntu2

---------------
unity (3.2.14-0ubuntu2) natty; urgency=low

  * Backport a fix to remove invisible window on top at startup
    (LP: #705672)
  * debian/source_unity.py :
    - fixing typo (LP: #705702)
 -- Didier Roche <email address hidden> Mon, 24 Jan 2011 17:38:22 +0100

Changed in unity (Ubuntu):
status: Triaged → Fix Released
Neil J. Patel (njpatel)
Changed in unity:
status: Fix Committed → Fix Released
Revision history for this message
gunbladeiv (gunbladeiv) wrote :

Is it fixed? as far as i know, it's not fixed yet on my laptop. Wonder if only me that still having this problem.
:-(

Revision history for this message
Jean-Baptiste Lallement (jibel) wrote :

As the reporter of this bug I can say it is fixed. Could you please file a new report ? Thanks.

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