Initial unity-atk module implementation

Bug #701680 reported by David Barth
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Unity
Fix Released
Medium
Alejandro Piñeiro
unity (Ubuntu)
Fix Released
Undecided
Unassigned

Bug Description

First cut of the atk unity module, providing a set of unity-*-accessible classes. Supports creating atk objects. Input mgmt and signals will come later.

Related branches

David Barth (dbarth)
Changed in unity:
assignee: nobody → Alejandro Piñeiro (apinheiro)
importance: Undecided → Medium
milestone: none → 3.2.10
status: New → In Progress
Revision history for this message
Alejandro Piñeiro (apinheiro) wrote :

There are a experimental branch with this work here:

https://code.launchpad.net/~apinheiro/unity/a11y-work

Revision history for this message
Alejandro Piñeiro (apinheiro) wrote :

That experimental branch has more that just the atk-loading, so I created a new one:

https://code.launchpad.net/~apinheiro/unity/atk-bridge-load

I have just proposed it to merge, sorry for the delay, but during some hours launchpad was on maintenance (read only) mode

Revision history for this message
Alejandro Piñeiro (apinheiro) wrote :

Forget last comment, that belongs to bug https://bugs.launchpad.net/unity/+bug/701667

Revision history for this message
Mark Shuttleworth (sabdfl) wrote : [Bug 701680] Re: Initial unity-atk module implementation

Very glad to see this work under way, thanks Alejandro!

Mark

Changed in unity:
status: In Progress → Fix Committed
Changed in unity:
status: Fix Committed → Fix Released
Robert Roth (evfool)
Changed in ubuntu:
status: New → Invalid
affects: ubuntu → unity (Ubuntu)
Changed in unity (Ubuntu):
status: Invalid → Fix Released
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