Inactive menus are accessible on switching to a window

Bug #604505 reported by Omer Akram
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Unity
Fix Released
Medium
Mirco Müller
unity (Ubuntu)
Fix Released
Medium
Unassigned

Bug Description

when empathy is started it has a greyed out 'Room' menu unless you connect to any account. in Unity using appmenu that menu is accessible even before empathy connects.
the problem does not exist in gnome-session

Related branches

Gord Allott (gordallott)
Changed in unity:
status: New → Triaged
importance: Undecided → Low
assignee: nobody → Neil J. Patel (njpatel)
milestone: none → 2010-07-15
Revision history for this message
Neil J. Patel (njpatel) wrote :

Jay, in additon to the visibile/invisible work that you did, we also need to look for the gtklabel/gtkimage being insensitive (it's a Gtk.WidgetFlag like VISIBLE was).

Changed in unity:
milestone: 2010-07-15 → 2010-07-22
assignee: Neil J. Patel (njpatel) → Jay Taoko (jaytaoko)
David Barth (dbarth)
Changed in unity:
milestone: 2010-07-22 → 2010-07-29
David Barth (dbarth)
Changed in unity:
milestone: 2010-07-29 → backlog
Neil J. Patel (njpatel)
Changed in unity:
assignee: Jay Taoko (jaytaoko) → Neil J. Patel (njpatel)
importance: Low → Medium
milestone: backlog → 2010-09-02
Neil J. Patel (njpatel)
Changed in unity:
milestone: 2010-09-02 → 2010-09-16
Neil J. Patel (njpatel)
Changed in unity:
milestone: 2010-09-16 → 2010-08-19
milestone: 2010-08-19 → 2010-09-16
David Barth (dbarth)
Changed in unity:
assignee: Neil J. Patel (njpatel) → Mirco Müller (macslow)
Mirco Müller (macslow)
Changed in unity:
status: Triaged → In Progress
Mirco Müller (macslow)
Changed in unity:
status: In Progress → Fix Committed
Neil J. Patel (njpatel)
Changed in unity:
status: Fix Committed → Fix Released
Changed in unity (Ubuntu):
status: New → Triaged
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity - 0.2.40-0ubuntu1

---------------
unity (0.2.40-0ubuntu1) maverick; urgency=low

  * New upstream release:
    - Fix inactive menus accessible (LP: #604505)
    - Fix some more memory leaks (LP: #604777, #621690, #628144)
    - Fix weird behaviors of quicklist (LP: #617339)
    - Provide an "open this folder" button (LP: #633201)
    - Hidden menu causing gap (LP: #600191)
    - Cannot go fullscreen for flash videos (LP: #631381)
    - Can't access menu items from the keyboard (LP: #636728)
    - Don't register for MDRAGs since they aren't used (LP: #632613)
    - Don't run indicator on special launchers (LP: #627488)
    - Center arrows position in folded launcher tiles (LP: #633084)
    - Launcher icons first appear as white upon login (LP: #601093)
    - Removes jittering when rubber band is in use on the launcher (LP: #632991)
    - Mutter restarts on closing almost any application (LP: #634701)
    - Can't launch apps like synaptic with root privileges from launch bar
      (LP: #599298)
    - Launcher tile dragging shouldn't be masked (LP: #631443)
    - Fix Carousel-ed icons have distorted perspective (LP: #607515)
    - Use no longer sync call (LP: #620011)
  * update debian/libunity0.symbols
 -- Didier Roche <email address hidden> Fri, 17 Sep 2010 14:02:54 +0200

Changed in unity (Ubuntu):
status: Triaged → Fix Released
Revision history for this message
Omer Akram (om26er) wrote :

using latest unity. although the menu is dimmed but its still accessible when clicked. reproduce able with empathy and gnome-dictionary

Changed in unity (Ubuntu):
importance: Undecided → Medium
status: Fix Released → Triaged
Changed in unity:
status: Fix Released → Confirmed
Revision history for this message
Neil J. Patel (njpatel) wrote : Re: Inactive menus are accessible on opening a window

Yep, the menu is still accessible on the initial focus of the window, even if the menu is greyed out. If the menus are updated, from then on it seems to work okay, so we are obviously missing some checks.

summary: - inactive menus are accessible
+ Inactive menus are accessible on opening a window
Changed in unity:
milestone: 2010-09-16 → 2010-09-22
summary: - Inactive menus are accessible on opening a window
+ Inactive menus are accessible on switching to a window
Mirco Müller (macslow)
Changed in unity:
status: Confirmed → In Progress
Mirco Müller (macslow)
Changed in unity:
status: In Progress → Fix Committed
Revision history for this message
Launchpad Janitor (janitor) wrote :
Download full text (3.7 KiB)

This bug was fixed in the package unity - 0.2.42-0ubuntu1

---------------
unity (0.2.42-0ubuntu1) maverick; urgency=low

  * New upstream release:
    - "Applications" and "Files & Folders" tooltips are not translatable
      (LP: #644215)
    - Fix inactive menus are accessible on switching to a window (LP: #604505)
    - Fix wrong launcher tile label/quicklist x position (LP: #631446)
    - Fix highlighted items in quicklist have different widths (LP: #643315)
    - In migration tool, being safe when people are using crazy caracters in
      desktop file (LP: #644114, #635156)
    - Detect if 3D acceleration support is provided. Otherwise, prompt for
      logout and change default session (LP: #614088)
    - Fix quicklist shows hidden menu items (LP: #641543)
    - Fix removing launchers via dnd fails (LP: #643434)
    - Better launcher auto-scroll performances (LP: #640560)
    - Make the insensitive state of the forward- and back-button more obvious by
      decreasing their opacity, thus users don't assume they are actually
      clickable. (LP: #638285)
    - Fix some dialogs aren't maximized but are undecorated (LP: #628822)
    - Fix some menus don't go away when window closes (LP: #640557)
    - Fixes bug where the wrong icon where at times associated with a tile in
      the places view. (LP: #642935)
    - Speedup icon loading (LP: #641246)
    - Make trash menu items in Unity are either not translatable or translations
      are not loaded (LP: #645038)
    - Fix using dnd on launcher makes focus not work out of the unity ui
      (LP: #637123)
    - Multi-monitor support (LP: #637123)
    - Enable/disable super key by a gconf key (LP: #632581)
    - Remove glow on fold (LP: #619344)
    - Ensure we dont map windows when expose is active (LP: #599766)
    - take new indicator API for action for top-level dropdown menu item not
      activated (LP: #637692)
    - Make the home buttons reactive (LP: #638857)
    - Add red tint when search fails (LP: #607821)
    - New (and final!) UI adjustement, but UNE isn't in the doc as seen with
      the doc team (LP: #627009)
    - Single-touches on the launcher are usually interpreted as a drag
      (LP: #641328)
    - URI activation in global view (LP: #612562)
    - Clicking a Place icon while viewing the same place in the Dash should
      return to the Home screen of that place and clear the search (LP: #607829)
    - Fix mutter crashed with SIGSEGV in g_type_check_instance() (LP: #641561)
    - Fix panel and menu item font colors don't match (LP: #637480)
    - Fix indicators have orange color (LP: #632975)
    - Fix inactive menus are accessible on switching to a window (LP: #604505)
    - Use semi-transparent rectangle around launcher-icon (LP: #643388)
    - Fix mutter crashes when closing pop-up dialog (LP: #642669)
    - Change launcher icon reference size loading (LP: #641669)
    - Fix mutter crashing in mumble start (LP: #641335)
    - Fix clicking on a category from CoFs does not directly take you to the
      desired category (LP: #638402)
    - Fix some menus don't go away when window closes (LP: #640557)
    - Launchers should act like if the application was not focussed ...

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Changed in unity (Ubuntu):
status: Triaged → Fix Released
Omer Akram (om26er)
Changed in unity:
status: Fix Committed → Fix Released
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