Block select dialog missing from OpenGL renderer on pcbnew

Bug #1535805 reported by Josh Leverette
16
This bug affects 2 people
Affects Status Importance Assigned to Milestone
KiCad
Fix Released
Undecided
John Beard

Bug Description

The new OpenGL renderer does not (yet) include the block select dialog from the default renderer, which makes it very tedious (and sometimes impractical) to select items of a particular type in a given region.

I've heard that there are some who aren't a fan of the block select dialog, so I'm personally okay with it being optional in the settings, or requiring you to hold a modifier key (such as alt or ctrl), but the functionality of the block select with block select dialog is extremely powerful. I don't think losing that functionality would be a good thing, as it would be a step backwards in terms of what can be done with KiCad. Perhaps there is a better way to implement that functionality, but the current workflow works pretty well.

I didn't see any public discussion on this topic, so I figured this bug report would be a good place for discussion.

description: updated
Revision history for this message
Chris Pavlina (pavlina-chris) wrote :

I vaguely remembered some discussion about this, but wasn't able to find it - anyone who can find the other discussion, feel free to mark duplicate.

In any case, I totally agree with everything here, the ability to limit selection items is *very* powerful. It's probably the last thing I still switch to legacy for.

tags: added: gal pcbnew
description: updated
Revision history for this message
Artsiom Shchatsko (cioma) wrote :

IMHO a better way to implement it would be having a "Filter Selection" button with a shortcut assigned.
That would be more flexible than the block select dialog from the default renderer: user could select parts of design using various ways (e.g. single selection box, adding to selection with "Shift"+selection box, toggling selection with "Ctrl"+LMB click etc) and then filter the selection based on item types.

Jon Neal (reportingsjr)
tags: added: missing-gal-tool
Revision history for this message
Tomasz Wlostowski (twlostow) wrote :

Hi Artsiom,

We thought about something similar to Allegro's Design Object FInd Filter window, it behaves in a very similar way to what you described. It could reside in the right panel alongside the Layer/Render switches (in another tab) or be invoked with a hotkey.

Tom

Revision history for this message
John Beard (john-j-beard) wrote :

I think the easiest way to get this in GAL right now is to leave selection as it is (select everything with drag-selection). Then have a hotkey/menu item to pop the existing dialog with the checkboxes, and the reuslt of that can be used to cull the selection.

Thats get the feature in GAL before stable, and provides a hook point for improving in future (eg panel, better dialog, etc).

Changed in kicad:
assignee: nobody → John Beard (john-j-beard)
Revision history for this message
John Beard (john-j-beard) wrote :
Revision history for this message
KiCad Janitor (kicad-janitor) wrote :

Fixed in revision c6046d6da26fbd0bd2ff0b7ce27f3bb0e2f0e698
https://git.launchpad.net/kicad/patch/?id=c6046d6da26fbd0bd2ff0b7ce27f3bb0e2f0e698

Changed in kicad:
status: New → Fix Committed
Changed in kicad:
status: Fix Committed → Fix Released
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