GetInputName() / GetOutputName() return empty string

Bug #1357399 reported by Constantine
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
DSPatch
Fix Released
High
Marcus Tomlinson

Bug Description

GetInputName() / GetOutputName() methods return empty string on v.2.61. The cause is in src/DspComponent.cpp file, lines 191 and 209

Related branches

Changed in dspatch:
status: New → In Progress
assignee: nobody → Marcus Tomlinson (marcustomlinson)
Revision history for this message
Marcus Tomlinson (marcustomlinson) wrote :

Hey Constantine, thanks again for picking this up!
The fix for this has been released in v2.62.

Changed in dspatch:
status: In Progress → Fix Released
importance: Undecided → High
Revision history for this message
Constantine (iamvfx) wrote : Re: [Bug 1357399] Re: GetInputName() / GetOutputName() return empty string

Ahh, we missed one for GetParameterName(). DspComponent.cpp, line 227, it
overrides parameterName to empty string too... Log a bug?

On Sun, Aug 17, 2014 at 4:02 PM, Marcus Tomlinson <
<email address hidden>> wrote:

> Hey Constantine, thanks again for picking this up!
> The fix for this has been released in v2.62.
>
> ** Changed in: dspatch
> Status: In Progress => Fix Released
>
> ** Changed in: dspatch
> Importance: Undecided => High
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/1357399
>
> Title:
> GetInputName() / GetOutputName() return empty string
>
> Status in DSPatch:
> Fix Released
>
> Bug description:
> GetInputName() / GetOutputName() methods return empty string on
> v.2.61. The cause is in src/DspComponent.cpp file, lines 191 and 209
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/dspatch/+bug/1357399/+subscriptions
>

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Revision history for this message
Marcus Tomlinson (marcustomlinson) wrote :

Hi Constantine. Hmmm, rather than releasing a new version for this small fix I've just snuck it into 2.62 (yes I know, naughty naughty). Anyways, so yeah, if you re-download you'll get the fix. Thanks again! :)

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