lp:~unity-2d-team/unity-2d/launcher-layout

Created by Ugo Riboni and last modified
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Owner:
unity-2d-team
Project:
unity-2d
Status:
Merged

Recent revisions

395. By Ugo Riboni

Fix typos and docs

394. By Ugo Riboni

Make sure to correctly add import paths based on installed/uninstalled status. Document a workaround.

393. By Ugo Riboni

Use qMin and qMax instead of local defines

392. By Ugo Riboni

Separate the code path for updating windowCount from that of hasVisibleWindow

391. By Ugo Riboni

Fix to prevent some harmless warnings

390. By Ugo Riboni

Fix typos in comment

389. By Ugo Riboni

Make sure the menu is aligned with the center of tha active app arrow

388. By Ugo Riboni

Make sure the panel home button is aligned with the new launcher size

387. By Ugo Riboni

Move QDebug include to the top of the file

386. By Ugo Riboni

Implement various look and feel changes in the launcher to match the launcher design on Natty.
The only functional change is the "pips" on the right side of the window to indicate the number of open windows.
Everything else is visual changes and code cleaning.

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Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp:unity-2d/3.0
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