lp:~timfelgentreff/stratagus/+git/stratagus-github

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Branches

Name Last Modified Last Commit
master 2024-04-16 12:44:10 UTC
Merge pull request #653 from Wargus/Sound

Author: Joris Dauphin
Author Date: 2024-04-16 12:44:10 UTC

Merge pull request #653 from Wargus/Sound

Sound clean up

sdl_freesurface 2024-03-25 17:37:18 UTC
Use some `sdl2::SurfacePtr`

Author: Jarod42
Author Date: 2024-03-22 20:51:19 UTC

Use some `sdl2::SurfacePtr`

ipochto/editor/ramps 2024-03-21 14:50:51 UTC
Editor: Using the precise tile index instead of finded one by the graphic til...

Author: Alexey
Author Date: 2024-03-21 14:27:20 UTC

Editor: Using the precise tile index instead of finded one by the graphic tile. It allows us to use tiles with same graphics but different properties.

font_clean_up2 2024-03-03 21:15:40 UTC
Remove some extra allocations.

Author: Jarod42
Author Date: 2024-03-03 16:23:54 UTC

Remove some extra allocations.

tim/gpu-m3 2022-11-06 16:27:33 UTC
mixed render

Author: timfelgentreff
Author Date: 2022-11-02 01:21:21 UTC

mixed render

tim/gpu-m2 2022-11-02 07:25:58 UTC
draw more things with textures

Author: timfelgentreff
Author Date: 2022-11-02 07:25:58 UTC

draw more things with textures

tim/sdl1 2022-09-10 18:48:20 UTC
initial hack to compile for amigaos3

Author: timfelgentreff
Author Date: 2022-09-10 18:48:05 UTC

initial hack to compile for amigaos3

tim/minitile-maps 2022-07-10 12:59:47 UTC
allow subtile movement to end a move, reset the unbreakable flag in that case

Author: timfelgentreff
Author Date: 2022-06-21 19:21:09 UTC

allow subtile movement to end a move, reset the unbreakable flag in that case

tim/zoomable-viewport 2022-06-16 04:22:59 UTC
WIP: make viewport zoomable

Author: timfelgentreff
Author Date: 2022-06-15 21:22:59 UTC

WIP: make viewport zoomable

tim/gpu-rendering 2022-05-21 20:28:31 UTC
get shaders to work with texture rendering

Author: timfelgentreff
Author Date: 2021-12-03 12:01:05 UTC

get shaders to work with texture rendering

tim/lua-stdlib 2022-03-26 18:46:37 UTC
begin moving common lua stuff into a shared lib

Author: timfelgentreff
Author Date: 2022-03-26 18:43:39 UTC

begin moving common lua stuff into a shared lib

tim/replace_toluapp 2022-02-27 13:10:34 UTC
lua bridge booting wargus to splash screen again

Author: timfelgentreff
Author Date: 2022-02-27 13:10:34 UTC

lua bridge booting wargus to splash screen again

tim/editor-tweaks 2021-02-07 10:01:07 UTC
hack a way to add randomness into the editing when using manual mode

Author: timfelgentreff
Author Date: 2020-12-21 21:14:50 UTC

hack a way to add randomness into the editing when using manual mode

tim/ml-ai 2021-01-10 10:06:50 UTC
try to conv1d the past 8 states

Author: timfelgentreff
Author Date: 2021-01-10 10:06:50 UTC

try to conv1d the past 8 states

manual-editor 2020-12-10 22:16:18 UTC
fix slider and tile visibility

Author: timfelgentreff
Author Date: 2020-12-10 22:16:18 UTC

fix slider and tile visibility

stratagus_trunk 2015-11-17 13:39:27 UTC
fix a name collision on Ubuntu, allow forcing shaders off by passing -1 as sh...

Author: timfelgentreff
Author Date: 2015-11-17 13:39:27 UTC

fix a name collision on Ubuntu, allow forcing shaders off by passing -1 as shader

amdmi3_cxx11-narrowing 2015-05-14 00:34:02 UTC
Fix c++11 narrowing error

Author: Dmitry Marakasov
Author Date: 2015-05-14 00:34:02 UTC

Fix c++11 narrowing error

src/video/mng.cpp:301:20: error: non-constant-expression cannot be narrowed from type 'int' to 'Sint16' (aka 'short') in initializer list [-Wc++11-narrowing]
                    SDL_Rect rect = {x, y, surface->w, surface->h};
                                     ^

amdmi3_macro-space 2015-05-13 23:49:54 UTC
[-] Fix compilation with c++11 by adding space between string literal and macro

Author: Dmitry Marakasov
Author Date: 2015-05-13 23:49:54 UTC

[-] Fix compilation with c++11 by adding space between string literal and macro

stratagus_sdl2 2015-04-20 13:00:30 UTC
some more SDL2 api updates for resolution changes and setting the window icon

Author: timfelgentreff
Author Date: 2015-04-20 13:00:30 UTC

some more SDL2 api updates for resolution changes and setting the window icon

timfelgentreff_sdl2 2015-04-19 17:23:31 UTC
first pass at removing opengl

Author: timfelgentreff
Author Date: 2015-04-19 17:23:31 UTC

first pass at removing opengl

stratagus_nettcp 2015-02-11 13:37:01 UTC
[+] Work on in-game TCP support for Stratagus

Author: cybermind
Author Date: 2015-02-11 13:37:01 UTC

[+] Work on in-game TCP support for Stratagus

stratagus_boswars 2014-03-21 19:29:38 UTC
Documented installing the dependencies on OpenSuse.

Author: mvw <>
Author Date: 2014-03-21 19:29:38 UTC

Documented installing the dependencies on OpenSuse.

stratagus_bos 2014-03-21 19:29:38 UTC
Documented installing the dependencies on OpenSuse.

Author: mvw <>
Author Date: 2014-03-21 19:29:38 UTC

Documented installing the dependencies on OpenSuse.

stratagus_boswars-engine 2014-03-15 21:37:01 UTC
Escape key unselects units

Author: feb <>
Author Date: 2014-03-15 21:37:01 UTC

Escape key unselects units

der-treba_stratagus 2013-04-23 18:21:12 UTC
- removed declarations of lua bindings from video.h

Author: treba
Author Date: 2013-04-23 18:21:12 UTC

- removed declarations of lua bindings from video.h
- replaced resolution calls with the following two:
 GetCurrentResolution() -- array with width and height of current resolution. if called at startup, the optimal resolution is given
 GetAvailableResolutions() -- two dimensional array with available resolutions. in window mode gives nil

emtneutrino_neil 2012-01-10 19:34:45 UTC
-OBSD 5.0 specific change to CMakeList.txt - libmng related

Author: Neil Tan
Author Date: 2012-01-10 19:34:45 UTC

-OBSD 5.0 specific change to CMakeList.txt - libmng related
-removed harvest animation code for refinery's
-fixed handling of unknown unit types in *.sms map files

stratagus_main-menu 2011-03-03 12:48:22 UTC
Add initial "working" default menu.

Author: Joris Dauphin
Author Date: 2011-03-03 12:48:22 UTC

Add initial "working" default menu.

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