lp:~fboucault/unity-2d/launcher_four_fingers_drag

Created by Florian Boucault and last modified
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Owner:
Florian Boucault
Project:
unity-2d
Status:
Merged

Recent revisions

404. By Florian Boucault

Merged from trunk.

403. By Florian Boucault

Added default GConf value for key /desktop/unity-2d/launcher/use_strut

402. By Florian Boucault

Fixed four fingers drag interaction with hiding controllers.

401. By Florian Boucault

[launch] 4 fingers drag reveal/hide the launcher. If the drag is continued, the launcher is locked in place.

400. By Florian Boucault

HideModeController: renamed method 'updateFromGConf' into 'update' and enum value AutoHideMode.NeverHide into AutoHideMode.ManualHide.
Hide controllers do not set panel's useStrut property anylonger. HideModeController does not use any hide controller if panel.useStrut is true.

399. By Florian Boucault

[launcher] Synchronise 'useStrut' property with a boolean GConf key: /desktop/unity-2d/launcher/use_strut

398. By Florian Boucault

New PropertyBinder helper class useful to keep properties' values synchronized.

397. By Florian Boucault

Unity2dPanel: added 'manualSliding' and 'useStrut' properties.

395. By Florian Boucault

[packaging] Added libutouch-geis-dev to Build-Depends.

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Stacked on:
lp:unity-2d/3.0
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