lp:~agateau/unity-2d/keep-launcher-when-dash-is-visible

Created by Aurélien Gâteau and last modified
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Branch information

Owner:
Aurélien Gâteau
Project:
unity-2d
Status:
Merged

Recent revisions

466. By Aurélien Gâteau

Revert sync => async DBus call for now

465. By Aurélien Gâteau

No need to make the value of the constant visible.

464. By Aurélien Gâteau

Use a static const int instead of an enum.

463. By Aurélien Gâteau

Check dash properties were fetched successfully

462. By Aurélien Gâteau

Lets keep it simple for now: share launcher width via a constant

This avoids DBus calls and DBus deadlocks to get a value which is hardcoded for
now.

461. By Aurélien Gâteau

Use asyncCall to avoid DBus deadlocks

460. By Aurélien Gâteau

Reduced DBus traffic:
- Use async calls where possible
- Do not fetch property values when they are already provided as signal
  parameters

459. By Aurélien Gâteau

Check MaximumWidth is valid, output a warning if it is not

458. By Aurélien Gâteau

Removed declaration of unimplemented method

457. By Aurélien Gâteau

Merged from trunk

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Stacked on:
lp:unity-2d/3.0
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