Merge lp:~vanvugt/unity/fix-1037408 into lp:unity
Proposed by
Daniel van Vugt
Status: | Merged |
---|---|
Approved by: | Tim Penhey |
Approved revision: | no longer in the source branch. |
Merged at revision: | 2594 |
Proposed branch: | lp:~vanvugt/unity/fix-1037408 |
Merge into: | lp:unity |
Prerequisite: | lp:~vanvugt/unity/fix-1037949-1036528 |
Diff against target: |
71 lines (+3/-33) 2 files modified
plugins/unityshell/src/unityshell.cpp (+3/-28) plugins/unityshell/src/unityshell.h (+0/-5) |
To merge this branch: | bzr merge lp:~vanvugt/unity/fix-1037408 |
Related bugs: |
|
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Sam Spilsbury (community) | Approve | ||
Review via email: mp+120358@code.launchpad.net |
Commit message
Always paint the shell separately per output. Otherwise the logic for
deciding whether the shell should be painted on a given monitor makes no
sense and the shell is often not painted at all. (LP: #1037408)
This also appears to resolve VBO and FBO rendering bugs:
(LP: #1036568) (LP: #1036569)
and Benchmark painting:
(LP: #1036609)
Description of the change
See commit message.
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Also seems to fix bug 1036569 and bug 1036568 !?