Merge lp:~aacid/unity-2d/unity-2d-shell_disable_bindings_on_animation into lp:~unity-2d-team/unity-2d/unity-2d-shell
Proposed by
Albert Astals Cid
Status: | Merged |
---|---|
Approved by: | Florian Boucault |
Approved revision: | 1002 |
Merged at revision: | 1002 |
Proposed branch: | lp:~aacid/unity-2d/unity-2d-shell_disable_bindings_on_animation |
Merge into: | lp:~unity-2d-team/unity-2d/unity-2d-shell |
Diff against target: |
82 lines (+27/-20) 2 files modified
shell/Shell.qml (+26/-19) shell/launcher/LauncherLoader.qml (+1/-1) |
To merge this branch: | bzr merge lp:~aacid/unity-2d/unity-2d-shell_disable_bindings_on_animation |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Florian Boucault | Pending | ||
Review via email: mp+92442@code.launchpad.net |
Description of the change
Disable some bindings to gain speed
Updating the monitoredArea and the inputShapedArea when the animation of the launcher
is happening is an overkill since they are quite expensive and the animation triggers them
a few times
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